Originally Posted by -Goose-
Especially since there is a timer on how long a game can last before the voice exploit crashes the server... Ideally, pre-ot wins would only grant 1 point and we could reduce the win score to 2. That would ensure at least 2 rounds but a maximum of 3, which should also prevent server crashes since the maps should finish before the exploit comes to fruition.
I certainly like that idea, I'm not sure how you set the per-overtime point value of a match but it's gotta be possible. This would be a 'big' change for people so we'd need some buyin from the public before doing anything. Comments?