Onslaught Onslaught Server Discussion |
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#41 | ||||
Getting there...
![]() Join Date: Jan 2011
Location: Chicago
Posts: 838
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A Last edited by Lagzilla; 03-30-2017 at 03:27 AM.. |
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#42 |
Getting there...
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Location: Chicago
Posts: 838
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#43 |
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![]() ![]() Join Date: Nov 2007
Posts: 2,360
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![]() It works. I tried it last night before posting. Blasting a Manta and Raptor with a Mino had no effect. I could still push them around with the Mino and that did cause the Raptor to take damage just from skidding across the floor and hitting the wall.
How about we ruin it for everyone and spawn protect the Arbalest on D-Junk and the Nexis tank on Nightwolf. ![]() |
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#44 | |
Getting there...
![]() Join Date: Apr 2011
Location: St. Louis, Missouri
Posts: 785
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For real though, IMO, the Minotaur, Megabadger, Areblest & Nexus (all deemer tanks), Turtle and Leviathan class should all be spawnkillable. Raptor class, manta class, Scorpion class, Hellbender class, SPMA, Rail Tank, Badgers, Bio tank, Fire tank, Plasma tank, link tank, Baslisk, Aegis, Crusader, Centaur, Lobreakers, spiders should have spawn protection. |
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#45 |
Getting there...
![]() Join Date: Jul 2014
Posts: 311
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![]() Before we get too into this idea, what ways can you think of where this spawn protection would be a bad or annoying thing? A few off the top of my head....
A) A locked/invincible vehicle blocking a long distance shot to a node you're trying to kill, possibly pushed into that position by enemy 2) An enemy using a locked vehicle as an invincible yet movable thing to hide behind D) The vehicle spawning while the node is under attack (middle of action) and not being able to kill it until someone jumps in it Thoughts? Because we may be opening a whole other can of worms with this. I'm for giving it a shot but really I think short temporary bans will fix our initial problem with a way smaller chance of some other unforeseen problem springing up. |
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#46 |
Mostly a target...
![]() ![]() Join Date: Feb 2008
Location: Michigan
Posts: 210
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![]() I thought I read on here that spawnkilling vehicles at locked nodes was not a ban offense....in fact I've seen a couple of admins do it. Maybe its douchy or maybe its good strategy at times to take out the supervehicles...no one likes to be on the receiving end of Termi or Dimshade in a Levi/Tiamat/Kraken.
And tactically, waiting at a hopelessly locked node, as other pointed out, makes it easy to either kill you, or just ignore you while you do pretty much nothing to help the team. |
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#47 |
Mostly a target...
![]() ![]() Join Date: Feb 2008
Location: Michigan
Posts: 210
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![]() On an unrelated Note.. Yeahhhh is that the Northville Michigan football team?
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#48 | |
NOT RDY
![]() ![]() Join Date: Aug 2008
Location: Somerville, MA
Posts: 481
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My emphasis added. Basically, if you are being a dick and annoying the Fuck out of people by spending your time killing vehicles (your teammates unhappy that you aren't around, and the enemy team is unhappy with constant annoyance), you will be banned. Spawn killing the Ion (e.g. on Tanks-alot)... sure. Spawn killing the Mino... sure. That's strategic... and people grudgingly admit it. Damaging/destroying all the vehicles at the core and a primary node is not available... repeatedly... dick move. Sure... you might go to a node to bring it down, and it locks. We've all been there. ![]() ![]() ![]() Fuzzy's 2¢
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[Scorpion blows-up] Team Member: Don't shoot the vehicles! Steal it! FuzzySlippers: I don't know what happened... I went to jack it and it blew up in my face. Team: ![]() |
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#49 |
Up in Smoke
![]() Join Date: Mar 2015
Location: TEXAS
Posts: 332
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![]() I Agree 100% Fuzzy, Well said!
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#50 |
Getting there...
![]() Join Date: Jan 2011
Location: Chicago
Posts: 838
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![]() Since I just drove from Texas to Chicago I had some time to think about this.
Not convinced that spawn protecting the vehicle is needed, with only a few exceptions. It does not happen that much, and when I do see it happening it generally is someone attacking a parked mino or something. Which I agree with being able to do in almost all cases. A |
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#51 | ||
Getting there...
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Location: New York State
Posts: 885
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#52 |
Getting there...
![]() Join Date: Apr 2011
Location: St. Louis, Missouri
Posts: 785
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![]() I think there is a misconception on spawn killing by the general population. This happened on MagicIsle; a player took the Arblest from the spawn node and drove it inside the core and did the normal thing that a deemer tank does. After getting killed by deemers, I searched for the enemy Arblest... After making several passes in a Wyvern, I noticed a deemer exiting the enemy core so I entered the core to shoot the Arblest. While doing so, several players spawned in and started to shoot me. In retaliation, I started to shoot back at them. I was labled as a spawn killer. IMO, that is not spawn killing. Taking the Arblest from the spawn node to your own core is fair game. Players shooting me while I'm attacking the enemy Arblest; IMO, its fair game for me to shoot back at you.
Another one is when the enemy Minotaur or Tiamat exit the core and start climbing the hill that leads to the nearest primary or the giant hill to the farthest primary. They are not inside the core so, again, I don't believe that is spawn killing. |
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#53 | |
.....
![]() Join Date: Oct 2011
Posts: 84
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On the other hand, if there are nodes to be killing not disengaging from an irrelevant counter attack is also one of my major complaints of players, lol |
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#54 |
seize this !! .l..
![]() ![]() Join Date: Apr 2006
Location: Vancouver
Posts: 7,608
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![]() I've been reticent to chime in here, because it's the same old same old. However;
For the most part, disrupting the opponents team is fair game. If players don't like other players doing certain things, then take on the responsibility of disrupting how they play. Maybe things have changed since I played, but in those days there was practically zero cries of "spawn killing". Whenever I used to engage in black-ops tactics it was always successful at first, until my playing brothers/sisters noticed that my tactics were affecting the outcome of the game in favour of my team. Then one of them would adjust and counter-act my tactics. If they were effective, then I would attempt to come up with an alternative plan. Just part of the game. |
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#55 |
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![]() ![]() Join Date: Nov 2007
Posts: 2,360
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![]() The definition of this is what this whole debate is about.
Obviously I'm against this kind of behavior and I think it's bad sportsmanship but I think everyone should be treated fairly so I want to point out that it seems to me that this is why Pam was banned. I haven't gone back and read the threads on her getting banned but wasn't it pretty much the same thing that Paracelsus is doing in the screen shots here. I know maybe she mouthed off a little but wasn't that after she was banned. Roger's ban was similar, right? His ban was BS, imo, because his disruption of the other team was always geared directly towards winning. Much more so than Pam and Cletus. Yet he was banned and told not to do that anymore when the ban was lifted but Cletus is allowed to go on doing this shit. Heck, maybe even Mutant Pilgrim should be allowed back in. How was what he was doing any worse than this? If this is going to be allowed then let Pam back on the server. I'm pretty sure she still plays. |
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#56 | ||
seize this !! .l..
![]() ![]() Join Date: Apr 2006
Location: Vancouver
Posts: 7,608
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files for the server, I say "have at it". Quote:
Since I'm a non-playing admin, I really have no feel for Cletus. I have no idea of OhYeah's collection of screenshots are two days, a week or three months worth. So you need to lobby the playing admins for action or build a more concise case presentation if you're to persuade me to act. I have no issue slapping a ban on him to get him in here IF I know he's misbehaving. |
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#57 | |
©
![]() ![]() ![]() Join Date: Jun 2009
Location: Post apocalyptic wastelands
Posts: 533
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![]() Before getting into this, shouldn't all this bullshit be here? http://forum.omnipotents.com/showthread.php?t=15021
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Granted the spawn protection (what is it 5 seconds?) has significantly reduced the spawn killing shenanigans in game. Now I can actually get to a weapons locker and defend myself in some way to the antics that have occurred in the past, albeit at the cost of being able to immediately kill the people that spawn into a node that I am attacking. So YEAAAHHHHHHHHHH has some screenshots, let all of us go though them: ![]() Ok Paracelsus is on the other side of the map on MasterBath, um... should I ban everyone that is on the other side of Masterbath? Because if I do we'll have maybe 2 people left on the server. Given the design of MasterBath I'm not sure you can be spawn killing. Besides from this picture it looks like 3 may have been up and there might actually be people in Blue's core trying to kill it. ![]() Tyrant, ok Paracelsus is poorly shooting at people in the core. Kill him. In addition, did you not notice the 8 other people running though your core area with Mantas? Once again given the design of Tyrant I'm not sure you actually can be spawn killing on the map. ![]() 2 is being built and Paracelsus is at 3? Awesome, I suggest that everyone get to the next node while someone is building the previous node and get ready to kill it or anyone else that spawns there, I do it all the time it is call Onslaught. ![]() Yeah, this is a dick move, if I see a lot of it then expect admin action. ![]() 7 is being built and Paracelsus is at 4? Awesome, I suggest that everyone get to the next node while someone is building the previous node and get ready to kill it or anyone else that spawns there, I do it all the time it is call Onslaught. ![]() This is the same screenshot as before, I don't understand why it is in here.... ![]() More dick shit. Once again if I catch him spending a lot of time doing it something will happen. ![]() This is dickesh, his time would be better spent in the middle. ![]() It looks like 4 was being built, then it was destroyed, in the meanwhile Paracelsus when to 1, Ok... ![]() Not really sure what this does, as anyone that spawns in there they will be immune to his mines, then again he was never the sharpest knife in the drawer. ![]() More dickesh stuff on AlienHop, although it does look like he is leaving 7 and going towards 5 while taking a pot shot at the vehicles at 2. Personally I think his time would be better spent building 7 and doing a core run with the bio. ![]() Cannot tell if he is leaving 4 and going to 7 or what is going on in this pic. ![]() OK, see Tyrant Manta notes above. ![]() OK, see Tyrant Manta notes above. YEAAAHHHHHHHHHH, I am not saying that your claims of Paracelsus being a spawn killing asshole are without merit, in addition I may end if taking admin action against him, however I have spectated him several times since your complaint and have not noticed him spending any time fucking off, all I have seen is him doing his Paracelsus mediocre gameplay. I'll try to keep an eye on him in the future, and if you see him doing egregious bullshilt post it up. Last edited by McGimpkins; 04-09-2017 at 01:52 AM.. |
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#58 | |
Getting there...
![]() Join Date: Jul 2014
Posts: 311
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Yes I understand some of these are weak cases but I included them to show a behavior pattern. And yeah that one got in there twice copying and pasting sorry about that. |
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#59 |
Getting there...
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#60 | ||
©
![]() ![]() ![]() Join Date: Jun 2009
Location: Post apocalyptic wastelands
Posts: 533
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![]() Binger, I enjoying playing with you and think you are fun to play with, however I do not know what it is you are going on about.
From the beginning of Roger's ban you made it crystal clear you did not agree: Quote:
You stated: Quote:
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Yep, that all looks like "playing to win". Do I live in a parallel universe from you where by Paminantor and Paracelsus are asshole players and Roger's old game play is the most awesome thing since sliced bread? Why the fuck are we still talking about Roger? Last edited by McGimpkins; 04-09-2017 at 09:11 PM.. |
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