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Old 11-22-2016, 01:55 PM   #1
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Download: https://www.mediafire.com/?ox5l3lyz3l8aq8v
Screenshots: http://imgur.com/a/Cfti1

The only things that are different from this version and the one that's on the server (ONS-DG-Meadowland-32b) are the custom vehicles and the nuclear strike painters north and south of nodes 8/5. You'll need to be quick to pick them up or you'll die.

Last edited by Anonymous[Lolz]; 11-30-2016 at 09:42 PM.. Reason: Updated download
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Old 11-22-2016, 07:37 PM   #2
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What are the custom vehicles?
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Old 11-22-2016, 07:46 PM   #3
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What are the custom vehicles?
I think I worded that wrong, I meant just typical omni vehicles. The version on the server has stock UT vehicles.
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Old 03-31-2017, 10:18 PM   #4
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I thought this would be interesting to share. Unfortunately Meadowland doesn't get played a lot for what I think is a great map.

my note sheet to plan out the vehicles
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Old 03-31-2017, 11:07 PM   #5
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Originally Posted by Anonymous[Lolz] View Post
I thought this would be interesting to share. Unfortunately Meadowland doesn't get played a lot for what I think is a great map.

my note sheet to plan out the vehicles
You have beautiful hand writing. Please write, "Terminator is a doosh"
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Old 04-01-2017, 01:53 AM   #6
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print vs. semi cursive
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Old 04-01-2017, 09:41 AM   #7
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print vs. semi cursive
Doosh!!!
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Old 04-03-2017, 11:35 AM   #8
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Funny.

I do like Meadowland map, but hardly anyone wants to play it.
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Old 04-04-2017, 11:05 PM   #9
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We got to play the map today. The un-nerfed BioBadger is a lot of fun. The map seemed to play well, but no one really knew what vehicles spawned where, so it might take a while to catch on.
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Old 04-05-2017, 12:26 AM   #10
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We got to play the map today. The un-nerfed BioBadger is a lot of fun. The map seemed to play well, but no one really knew what vehicles spawned where, so it might take a while to catch on.
Yeah this is a good map. Hopefully people pick it more.

Those air strike nukes are always fun to see on a map too.
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Old 04-05-2017, 01:20 PM   #11
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The un-nerfed BioBadger is a lot of fun
yes sir
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Old 04-05-2017, 03:37 PM   #12
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On second thought about the nukes: They're basically useless on this map aside from destroying parked vehicles. They cannot damage the core/nodes due to the elevated huts. Unless I'm doing something wrong? I made a few attempts the other night and zero damage was done.
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Old 04-05-2017, 07:08 PM   #13
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On second thought about the nukes: They're basically useless on this map aside from destroying parked vehicles. They cannot damage the core/nodes due to the elevated huts. Unless I'm doing something wrong? I made a few attempts the other night and zero damage was done.
The abundance of ultra-powerful vehicles and terrain height variations do make the nukes obsolete.
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Old 04-05-2017, 07:50 PM   #14
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The abundance of ultra-powerful vehicles and terrain height variations do make the nukes obsolete.
but they look AWESOME!
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Old 04-06-2017, 07:23 AM   #15
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but they look AWESOME!
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Old 04-07-2017, 10:24 AM   #16
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I think that a Tiamat may be a better choice over a Kraken at the middle. The other powerful vehicles do balance it a bit, but a 10K health is a little much for a vehicle that spawns at a node that comes up and goes down pretty frequently. Also, how about a regular badger or two to replace some of the scorpion variants? I like the ultra fast scorpions, but on a map so hilly and uneven, they're a bitch to drive.
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Old 04-07-2017, 10:46 AM   #17
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I think that a Tiamat may be a better choice over a Kraken at the middle. The other powerful vehicles do balance it a bit, but a 10K health is a little much for a vehicle that spawns at a node that comes up and goes down pretty frequently. Also, how about a regular badger or two to replace some of the scorpion variants? I like the ultra fast scorpions, but on a map so hilly and uneven, they're a bitch to drive.
But then how am I going to jump off a hill and do a triple flip?
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Old 04-07-2017, 11:09 AM   #18
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But then how am I going to jump off a hill and do a triple flip?
You can do a triple flip in a badger. You just have to be creative.
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Old 04-07-2017, 01:17 PM   #19
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Also, how about a regular badger or two to replace some of the scorpion variants? I like the ultra fast scorpions, but on a map so hilly and uneven, they're a bitch to drive.
I personally think the badgers are harder to drive because they are more top-heavy and have erratic behavior when landing, even with air control. Scorpion variants are actually very easy to use with air control and more creative throttle control than simply holding down "W," like a lot of people tend to do.

The trick is to land parallel to the surface you land on, as well as parallel with the car's velocity.
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Old 04-07-2017, 04:17 PM   #20
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The abundance of ultra-powerful vehicles and terrain height variations do make the nukes obsolete.
I use them for pretty much one use. On the node they are next too. Either as an attacker to take down the node, or as a defender... to take down the node being built by the enemy. Haven't really bothered to pick it up and carry it anywhere.
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