Onslaught Onslaught Server Discussion

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Old 11-04-2013, 03:15 PM   #21
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Originally Posted by Adolytsi View Post
Funny story: that match had been going on for over an hour (I think somewhere around 1:15 total time), and I was surprised the match had lasted that long without crashing. So was someone else (I believe Marine Corps Sgt.), who said over the voice chat something along the lines of "Wow, I'm surprised the map hasn't crashed." LITERALLY RIGHT AFTER HE SAID THAT, THE MAP CRASHED. It could not have been two seconds after he said it that it went down.

Lesson learned, people: if you don't want the map to crash, DON'T SAY ANYTHING ABOUT IT CRASHING.
Yeah, that was funny. It was probably his voice chat that crashed it, and that is the match I was talking about. Thanks. Was it Dria-TMU?
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Old 11-04-2013, 03:16 PM   #22
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Was it Dria-TMU?
It was.
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Old 11-04-2013, 06:25 PM   #23
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Analog has received two new 32bit Linux bin's that both supposedly work (thanks Heinz !).

Be patient, when the time is available he'll be attempting to get them on the server.
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Old 11-04-2013, 06:57 PM   #24
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Live as of now and voice seems to be working as well. Lets see what happens from this point forward.

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Analog has received two new 32bit Linux bin's that both supposedly work (thanks Heinz !).

Be patient, when the time is available he'll be attempting to get them on the server.
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Old 11-05-2013, 08:49 AM   #25
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Thanks Ana !

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Old 11-05-2013, 08:28 PM   #26
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Just crashed on 11/5/13 at 9:25pm EST. It was the third round of MTMU-EVO.
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Old 11-05-2013, 10:07 PM   #27
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Crash 5-Nov at 2307 on 4th (I think) round of Dria-Stones.
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Old 11-05-2013, 10:07 PM   #28
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Just crashed on 11/5/13 at 11:07PM EST. It was in the middle of the fourth round of Dria-Gorz-Stones
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Old 11-07-2013, 01:54 PM   #29
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Crashed after Map switch after successful vote. Dria won.
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Old 11-09-2013, 07:12 PM   #30
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Crash in MTMU nightwolf. 10-9-2013, 8:10p.m. EST
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Old 11-10-2013, 06:12 PM   #31
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Crashed on Nevermore-TMU-2013 at 7:10 EST today. It was the fourth round and the game had been going on for over an hour.
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Old 11-12-2013, 09:50 PM   #32
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12-Nov at 2250 on Randomizer, 5th round
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Old 11-12-2013, 10:53 PM   #33
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12-Nov at 2353, 5th round of MTMU Evo.
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Old 11-13-2013, 12:14 AM   #34
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So, what kind of crashes were those?
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Old 11-17-2013, 09:21 AM   #35
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So, what kind of crashes were those?
Sorry, been out of town. I'll check, but most likely the voice chatter.
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Old 11-17-2013, 09:44 AM   #36
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Quote:
Originally Posted by Turbo K View Post
Just crashed on 11/5/13 at 9:25pm EST. It was the third round of MTMU-EVO.
Voice_Max_Chatters

Quote:
Originally Posted by dimshade View Post
Crash 5-Nov at 2307 on 4th (I think) round of Dria-Stones.
Quote:
Originally Posted by Turbo K View Post
Just crashed on 11/5/13 at 11:07PM EST. It was in the middle of the fourth round of Dria-Gorz-Stones
Voice_Max_Chatters

Quote:
Originally Posted by FuzzySlippers View Post
Crashed after Map switch after successful vote. Dria won.
Couldn't find this one. Only crash I could find was a switch from JunkHeap to Dria-TankMeUp. That
was a SIGSEGV Wormie.

Quote:
Originally Posted by Turbo K View Post
Crashed on Nevermore-TMU-2013 at 7:10 EST today. It was the fourth round and the game had been going on for over an hour.
Voice_Max_Chatters

Quote:
Originally Posted by dimshade View Post
12-Nov at 2250 on Randomizer, 5th round
Voice_Max_Chatters

Quote:
Originally Posted by dimshade View Post
12-Nov at 2353, 5th round of MTMU Evo.
Voice_Max_Chatters

Quote:
Originally Posted by Flounder View Post
Crash in MTMU nightwolf. 10-9-2013, 8:10p.m. EST
Voice_Max_Chatters
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Old 11-17-2013, 10:15 AM   #37
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Uhm, didn't you install a patch to prevent the voice chatters crash?
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Old 11-17-2013, 10:52 AM   #38
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Uhm, didn't you install a patch to prevent the voice chatters crash?
Yes we did. However, Heinz changed his story shortly after when we (and by we, I mean Analog) couldn't
get it working.

Quote:
Originally Posted by laboRHEinz

I've been checking out several binaries on my test rig over last weekend, not only the both I've sent you, trying many different ini-settings as well. Unfortunately though, I still wasn't able to get any of the patched versions working combined with voice chat. Thus, I'm less and less convinced now it's ever been any issue of your settings, I rather think now that you were right all the time. Somehow I probably mixed up the chain of events on my server i.e. the order of using a patched binary and functional voice chat. If that's really the case, I'm terribly sorry then for kinda loudmouthing and possibly having watered your mouths. My apologies.


As for the fix, I'm suspecting there isn't one. Prior to moving the server I spent a month trying to locate
a binary that specifically addressed this issue. Any that we found didn't work. So this is our second kick
at the can, and when Heinz said he had it working... there was joy. Then when we couldn't get it working,
he posted his "ha ha ha... made you look" thing (above).
for this, I have banned him.

Of course I'm kidding, I extend the communities thanks to Heinz for all the help/work he put into our attempted
excommunication of the vile Voice_Max_Chatters bug. I'm not sure where we go from here; right now it's
either live with these crashes or disable voice chat on the server
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Old 11-17-2013, 11:16 AM   #39
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If it's someone using an exploit, is it possible to tell where it's coming from and block the IP? Not the best solution, but if it's just a script or something that runs and sends out the "crash" periodically, they may not even realize it isn't working.
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Old 11-17-2013, 11:41 AM   #40
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If it's someone using an exploit, is it possible to tell where it's coming from and block the IP? Not the best solution, but if it's just a script or something that runs and sends out the "crash" periodically, they may not even realize it isn't working.
I'm not sure. Worm ? I've looked through a half dozen crashes and if it's a connection just prior to a crash
I can find no pattern. Besides, all the connections have a GUID associated with them, and the GUID's are
all totally different.
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