Onslaught Onslaught Server Discussion

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Old 03-21-2017, 01:07 PM   #1
McLovin
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"I don't like this map, we just played one like it."

You can't please everybody. And all the social engineering being attempted by map selection has run it's course.

In the wise words of Sarge, "If you don't like a map, don't play it."

Just random bitching here about whiny bitches. LOL

Not much to be done here, you can't control how others are going to play. Unless you possess the magical motivational powers of persuasion of Guy or Enyo. You can only choose for yourself, either play your heart out or leave. But sandbag, ffft, that's poor sportsmanship.

I only sandbag when I'm playing MegaBadgers with like 1 or 2 others at most and I'm dominating them. Sometimes I sandbag too much and somebody else joins and I just screwed myself. In those cases I'm not playing to win. Because if I make their mega fly too high too many times, they quit. It's a fine balance between keeping the upper hand and not allowing them to overrun me. Come play me weekends at high noon (1200 hours ET) in the O.K. (MegaBadgers) Corral and we'll go mega on mega. LOL

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Old 03-21-2017, 05:45 PM   #2
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Practice what you preach.
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Old 03-21-2017, 11:26 PM   #3
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Originally Posted by McLovin View Post
Unless you possess the magical motivational powers of persuasion of Guy or Enyo.
lol, I could only wish I had half of GTKU's motivational speaking prowess! But yeah, seriously, fuck all you sandbaggin' bitches... you know who you are (termi)
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Old 03-22-2017, 01:27 AM   #4
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Reminds me of turret drivers. See it in Minus variants a lot. Just sit in the core turrets, we will go get the nodes for you.
Ugh.

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Old 03-23-2017, 02:11 PM   #5
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Originally Posted by Lagzilla View Post
Reminds me of turret drivers. See it in Minus variants a lot. Just sit in the core turrets, we will go get the nodes for you.
Ugh.

Andrew
I observed that a few days ago in Dria.
One of the regulars was idle in the core with a zero score at 2+ minutes.
I gave the usual "Hey, so and so, you awake?" inquiry and they immediately jumped in a turret and sat there trying to look busy so they weren't AFK.
That player's team appeared to be in the early stages of receiving a beat down so I watched for a brief time while the player did nothing and then issued a quick kick on the player who did not return.

I can't imagine what happens to players that were fully active in the previous map and then space out between maps but can't be bothered to disconnect or spectate.
Are they the same type of people that sit at a green light because they thought of something far more important to do while the light was red?
Either that or they can't stand to be alone with their thoughts because the silence is deafening.

I suppose that there is always the possibility of playing and then there is a call, knock on the front door/have to squeeze one out/etc but I have a hard time believing that the convergence of those events matches the frequency of idle players.
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Old 03-23-2017, 03:44 PM   #6
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... I can't imagine what happens to players that were fully active in the previous map and then space out between maps but can't be bothered to disconnect or spectate.
...
I see that a lot. It's bad manners. It's between rounds and they have to go run and take a piss, answer a phone call, answer the doorbell, get a beer, smoke a cig or something, etc, etc. Mean while the clock is ticking and your teammates are suffering.

Get your head in the game soldier, all hands on deck. I don't know if you've been keeping up with current events, but we are about to get our asses kicked.

That's why I wish the idle timeout would work, but it doesn't. And if you take the time to kick vote, push them into a portal, run over them with a tank, etc, now your team is minus 2 players disadvantaged instead of just 1.
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Old 03-24-2017, 04:46 PM   #7
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That's why I wish the idle timeout would work, but it doesn't. And if you take the time to kick vote, push them into a portal, run over them with a tank, etc, now your team is minus 2 players disadvantaged instead of just 1.
Unfortunately the idle timeout only works on dead players or idle spectators.
I check for idle players at the start of a match.
If they haven't moved at the 2 minute mark then they get kicked.

Sandbaggers are harder to take admin action against since it needs to be very clear cut.
If someone is putting in an effort to play, even a mediocre one, then it is better to leave them alone.

You can tell that most of the noobs (yes, they are still showing up) are at least trying.
But you still get the people that will join a populated multiplayer server just to drive a badger around aimlessly or check out the kewl guns.

It's very easy. Either follow your teammates or head towards the noisy explosions. How hard is that?
There are some that just keep screwing around even after a 'Play or leave' warning followed up with a freeze and another 'Play or leave' warning.
The kick command solves that problem nicely.

The ones that run around aimlessly firing their gun at walls, the ground, the air, friendly vehicles, etc are the best.
The 'vomit' command was made for those clowns.
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Old 03-23-2017, 07:07 PM   #8
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I'm glad this is about people sitting idle - I read that at first and was like "wth" I'm a turret person when I play, mostly because I'm not always sure where to go (or the right way to get there) - but I don't go AFK at least.

Quote:
Originally Posted by Flounder View Post
I observed that a few days ago in Dria.
One of the regulars was idle in the core with a zero score at 2+ minutes.
I gave the usual "Hey, so and so, you awake?" inquiry and they immediately jumped in a turret and sat there trying to look busy so they weren't AFK.
That player's team appeared to be in the early stages of receiving a beat down so I watched for a brief time while the player did nothing and then issued a quick kick on the player who did not return.

I can't imagine what happens to players that were fully active in the previous map and then space out between maps but can't be bothered to disconnect or spectate.
Are they the same type of people that sit at a green light because they thought of something far more important to do while the light was red?
Either that or they can't stand to be alone with their thoughts because the silence is deafening.

I suppose that there is always the possibility of playing and then there is a call, knock on the front door/have to squeeze one out/etc but I have a hard time believing that the convergence of those events matches the frequency of idle players.
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Old 03-23-2017, 07:07 PM   #9
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Quote:
Originally Posted by Flounder View Post
I can't imagine what happens to players that were fully active in the previous map and then space out between maps but can't be bothered to disconnect or spectate.
Are they the same type of people that sit at a green light because they thought of something far more important to do while the light was red?
I'm sorry to say I've done this a couple of times (I'll alt-tab over to check my email, and forget I was playing), but I would never do it intentionally... I am aware of how it results in a team imbalance and is a pain for everyone else. And yes, I'm the type of person who starts thinking about something else at a red light and doesn't notice when it changes. Just this morning I forgot to bring my laptop to work, so I had to turn around and drive the 11 miles back home to get it. When I got back to work, I parked and went up to my lab, when I realized I had left my laptop in the car, so I had to go back down and get it.
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Old 03-24-2017, 01:11 PM   #10
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Sandbaggers suck!!!! If you don't want to play leave!!!! (read a book) or at least gun for someone or link people and nodes. Hell awhile ago I didn't want to play a map so all I did was link my fellow players and the nodes and never attacked a node or player and still ended up halfway up the scoreboard . And freakin dammit it pisses me off to no end to not be able to play because of a full server and see people I consider "tier 1" players with a 65pph 30 minutes into the game. I don't have to and will not name them, we all are fully aware of who they are.



JSB I think all of us have had one of those forgetful days. Hell a few weeks ago I left to pick up some materials and got halfway to college station (45 miles) and realized I hadn't hooked up my 16 ft trailer to bring the stuff back with.

And for shits and giggles this video will make you question everything you think you remember https://www.youtube.com/watch?v=kN_qT6V5CIg
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Old 05-03-2017, 02:08 PM   #11
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What please, is "Sandbagging"?
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Old 05-03-2017, 03:17 PM   #12
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Quote:
Originally Posted by Sumugan View Post
What please, is "Sandbagging"?
Sandbagging



Sandbagging, hiding the strength, skill or difficulty of something or someone early in an engagement, may refer to:
  • Sandbagging in billiards and other games, deliberately playing below one's actual ability in order to fool opponents into accepting higher stakes bets, or to lower one's competitive rating in order to play in a future event with a higher handicap and consequently have a better chance to win; the term has spread to chess, golf and other such games. Also known as hustling.
  • Sandbagging (law), suing for a breach of a contractual representation or warranty despite having known at the time of the contract that it was untrue.
  • Sandbagging (sales), when one withholds sales on purpose to help him qualify for next month's promotions or withholds due to laziness.
  • Sandbagging (social), when one withholds comments or information that could support another person's or party's cause or argument, especially after a previous understanding, or implied understanding, that support would be provided.
  • Sandbagging (media), obtaining an interview or footage rights from someone expecting a positive piece, then cutting or contextualizing it into a negative story.
  • Sandbagging (professional wrestling), where a wrestler being lifted intentionally shifts his weight to feel heavier, making the other wrestler app




HOPE THIS HELPS SUMUGAN
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Old 08-13-2017, 09:24 AM   #13
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Quote:
Originally Posted by SMOKER View Post
Sandbagging



Sandbagging, hiding the strength, skill or difficulty of something or someone early in an engagement, may refer to:
  • Sandbagging in billiards and other games, deliberately playing below one's actual ability in order to fool opponents into accepting higher stakes bets, or to lower one's competitive rating in order to play in a future event with a higher handicap and consequently have a better chance to win; the term has spread to chess, golf and other such games. Also known as hustling.
  • Sandbagging (law), suing for a breach of a contractual representation or warranty despite having known at the time of the contract that it was untrue.
  • Sandbagging (sales), when one withholds sales on purpose to help him qualify for next month's promotions or withholds due to laziness.
  • Sandbagging (social), when one withholds comments or information that could support another person's or party's cause or argument, especially after a previous understanding, or implied understanding, that support would be provided.
  • Sandbagging (media), obtaining an interview or footage rights from someone expecting a positive piece, then cutting or contextualizing it into a negative story.
  • Sandbagging (professional wrestling), where a wrestler being lifted intentionally shifts his weight to feel heavier, making the other wrestler app




HOPE THIS HELPS SUMUGAN
Kinda, I think in ONS context it has to do with deliberate sabotage of the team then?
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Old 05-31-2018, 01:45 PM   #14
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People get upset or hot-headed playing this game?!!? Who knew. I thought it was only GTKU.



I think its sad or ironic, that Paminator behavior happens all to often now.


Really I think having multiple admins (the above list is good), if someone abuses their admin power they can be reported and dealt with.


Sometimes a good strategy, say killing at 1/2 on MTMU with a HH (or Xexxing as I like to call it), is douchy but effective. I don't really mind it as it is contributing to winning the game vs. just being an ass--like repeatedly spamming a locked node or core with no hope of it unlocking ( and you've all done it once or twice at least).
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Old 06-15-2018, 01:25 PM   #15
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Sad to see you go Sarge. Never say never....nothing wrong with stopping by here and there for a match or two.
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Old 06-17-2018, 05:28 PM   #16
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Sorry to see you go Sarge, you're fun to play with, maybe we'll see you around.
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Old 06-18-2018, 04:09 PM   #17
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Sorry to see you go Sarge, you're fun to play with, maybe we'll see you around.
Idont think Sarge has left. Name change is all.

Where have all the McGimpkins gone?
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Old 06-21-2018, 10:42 PM   #18
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I'm still here, sorry I haven't been playing much! I'm on vacation (in San Diego) right now... sure is nice having temperatures in the 70s instead of 100 like in Austin! I'll be back on Sunday. I play on a desktop, so I can't play from here, but I'll be on when I get back!
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Old 06-24-2018, 02:34 PM   #19
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Quote:
Originally Posted by Mr.Crow View Post
Idont think Sarge has left. Name change is all.

Where have all the McGimpkins gone?
Racer, i have not been back. You might have someone aliasing as me.
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Old 06-17-2018, 05:35 PM   #20
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So to recap:


McGimpkins: You guys cannot act like assholes in game. It alienates people and they leave.


Xexx: Fuck you! I'm going to act like a huge asshole in game for the 2 times a week I play!


McGimpkins: Um.... ok sounds like a pretty solid strategy of emptying out the server....


The real irony of it all was I made some statement about people missing the point and Xexx seemed to read that and say I'll take your missing the point to a new level.



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