![]() |
#1 | ||
seize this !! .l..
![]() ![]() Join Date: Apr 2006
Location: Vancouver
Posts: 7,654
|
![]() While it's patently obvious my ONS spurs are hangin' in the hall closet covered with a thick layer of dust, my heart
still resides here. I've also been reticent in even checking up on the state of the asylum (insert appropriate non-gaming excuse) so when I wander in to give things a once over and see the devolution it saddens me. The reality of this moment in UT2K4 ONS time is covered in this post Quote:
of the job. I was reticent to do so because that puts somewhat of a "checks and balances" on the admins and protects them, but I get the climate of Omni ONS has radically changed. So now it's up the the existing admins to do their thing with more freedom. But, that means it's going to be a less forgiving playground now, anyone that feels their wrath is going to basically have no recourse. Also contemplating adding a couple of admins (and culling the current roster of no-shows) but I'm reticent to follow through on that because of the toxic atmosphere that has developed between the long-in-the-tooth players. I'm not overly confident some players can put aside their "hatred" of others and act accordingly. But I'll think on it. Quote:
But I get what you're saying. In fact, it's one of the primary reasons I stopped playing ONS. I've tried many times over the years to at least have a taste of old-school ONS but met with resistance every time and I eventually gave up. There was a time when a perfect balance existed (yes, the Mino was there along with a handful of other modified vehicles) where the gameplay/balance was fantastic. I've had instances in the last 4 or so years where I thought I should play ONS again, but the current state of the game itself (as Xexx has laid out) quickly changes that thought process for me. |
||
![]() |
![]() |
#2 | |||
Still Just Registered
![]() ![]() Join Date: Sep 2016
Posts: 129
|
![]() Well, I'll have to say this post was a long time coming. Thanks for coming down to visit us in dog park #10.
Quote:
I also feel that the environment has gotten much more hostile as of late, with the "want to ween" getting into people's psyches more IMO. The 1 hour long TMU slogs don't help matters. Considering the jokesters like beetchucker and Colbye and the over the top team leader GTKU are gone, things aren't as light hearted anymore. Quote:
While the community can be somewhat resistive at times, there was a well received request recently to bring stock Torlan of all things onto the server. There is some want to come back to a more vanilla experience, some want to get away from the spamfests of today. But the playerbase depends on you and analog to push that envelope in, and then for the other players to actually vote these maps in. On the same line of giving the admins free reign on their judgement, I wouldn't mind seeing some server changes directly from the omni members. Let's shake the rules and the map roster up, and see what happens. Should there be some new mapper design code on dos and don'ts? Should there be a map roster rotation system? Should we cut down the number of rounds per map? If you think something's a good idea, just put it out there. Put it on the server for a week and get feedback that way. The stagnant server setup is in part to blame for the current situation, and I wouldn't mind it getting refitted. Quote:
The state is stale and injured. The state hasn't had much change in years. I welcome change to the server with open arms. Whatever you and analog feel are best, let's give it a shot. |
|||
![]() |
![]() |
#3 |
seize this !! .l..
![]() ![]() Join Date: Apr 2006
Location: Vancouver
Posts: 7,654
|
![]() re: maplist.
Currently on HoC (Freon) we have about 240x maps. Too many for "one show", so we have them divided into 3 separate map packs (of about 80x each). Every month a new map pack see's the light of day. Which means that for one month out of every three you see the same maps. Add's a bit of freshness. I've suggested something similar here but gotten tepid reactions at best. If I still played, I'd just do it but that's unfair since I don't actually play anymore. Comments ? |
![]() |
![]() |
#4 | |
Still Just Registered
![]() ![]() Join Date: Sep 2016
Posts: 129
|
![]() Quote:
I was never in the dissent group on this topic, though. |
|
![]() |
![]() |
#5 |
Getting there...
![]() ![]() Join Date: Apr 2015
Posts: 413
|
![]() Carpe, I just want to be clear that I do not think the OMNI ONS server is devolving because anything you or other admins/mappers have done in relation to map rosters or heavily modified high-powered vehicles. It's like any other real or virtual community that experiences a decline in policing and shortly thereafter spirals into chaos, frustration, anger and eventually people just leaving. There is just currently a severe lack of disciplinary action against rule-breakers and people who aren't really there to play. That's really all I think this server needs to keep it going a good while longer.
I like just about all of the maps with few exceptions, but it would be nice to see them changed out once in a while or have some more old-school ones back in, like Torlan. And I care even less about what types of vehicles or weapons are available... stock or over-powered really doesn't matter, because in the end it all comes down to how you use them and changing strategies based on what is available. I like stock and I like "over-powered" because they both have a different dynamic and can completely change the pace of the game. That requires adaptation, which keeps things interesting for me. Hell, I originally came from the RMD server... check their shit out and you might not think OMNI's stuff is so OP then. That said, Carpe I'm all for just going ahead and throwing in some of the original stock maps, maybe even do a rotation like you do with Freon. But, if you do add Torlan back on the server, I expect to see your ass on the battlefield at least once in a blue moon! |
![]() |
![]() |
#6 | |
Getting there...
![]() ![]() Join Date: Apr 2015
Posts: 413
|
![]() Quote:
So, please do consider adding 3-4 admins that are regular players. Forgot to put him in my list, but Mailbox would be another good choice. |
|
![]() |
![]() |
#7 | ||
Getting there...
![]() Join Date: Jul 2014
Posts: 409
|
![]() Quote:
Quote:
yes yes YES ![]() |
||
![]() |
![]() |
#8 |
Getting there...
![]() Join Date: Jul 2014
Posts: 409
|
![]() |
![]() |
![]() |
#9 |
Just Registered
![]() ![]() Join Date: Dec 2006
Location: Outside Halifax, NS
Posts: 27
|
![]() Carpe, Enyo,
There is a lot of text in this thread already so I'll dispense with quoting and say just a few things: 1. There are risks inherent with removing red tape for admins but it's something that I think can be managed and should the need arise, dealt with. I firmly believe in the need to session kick someone when they're committing douchery. A full ban should still be met with red tape IMO. 2. Yes there is a bit of animosity between some of the "long in the tooth" players but I for one wouldn't kick anyone simply because I don't get along with him/her. I'd kick only when deserved and IAW the rules. Life's too short to be a vindictive prick and I know that each of the people that Enyo put forward for consideration feel the same way. 3. I've had misunderstandings with people that I've been able to clear up. Termy and I didn't get along and it turned out to be a complete misunderstanding and we get along great now...except I secretly hate him for kicking my ass all the time ![]() 4. Varying map packs and rotations is worth a try. People can provide feedback and we can see where that take us. 5. I've been around for ages and would hate to see this server go down the shitter when it doesn't have to. What is obvious to me is that the status quo isn't working so why not try something different? dog |
![]() |
![]() |
#10 | |||
YouTube.com/user/WColbyK
![]() ![]() Join Date: Jun 2015
Location: Columbia, SC
Posts: 406
|
![]() I think a big “problem” is the recycling of the same maps over, and over...and over...
Right now, I bet two bits that it’s on junkyard. Or perhaps a new RPG INVASION server is in order...? At the very least, we need to figure out some way to bring the two communities together and MORE AWARE OF EACH OTHER. But back on topic. The names listed as potential new player/admin-ish group all have my support. I forgot my main point I was gonna make. More maps. Less bitching. Go Gamecocks.
__________________
Quote:
Quote:
Quote:
|
|||
![]() |
![]() |
![]() |
#11 |
Server Admin
![]() ![]() ![]() Join Date: Dec 2006
Location: The Matrix
Posts: 1,177
|
![]() What we need is for Ninja to play UT2004 at Omni on twitch.tv. 100,000 live viewers and we'd be back in the saddle.
|
![]() |
![]() |
#12 |
Getting there...
![]() ![]() Join Date: Apr 2015
Posts: 413
|
![]() A change in the admin guard can't come soon enough... had two more players chat trolling and not playing again today. HarryRBush and We_Miss_GTKU (obvious alias, I think it's Quisp because he always types the same stupid comments to me) – both spamming the chat, leaving and coming back in repeatedly on different teams, and generally doing nothing to help their team, i.e sitting at our core on D-junk with a centaur while we controlled the entire map. And no, not protecting the nuke tank.
Anywho, tried repeatedly to get people to kick vote to no avail. Once again, self policing is definitely not working and will only continue to hurt this server. Sarge said he would accept an admin position if he is asked. Dognuts I believe expressed the same. Carpe, save your server bro! |
![]() |
![]() |
#13 |
Community Veteran
![]() ![]() Join Date: Jun 2010
Posts: 1,536
|
![]() What if, instead of doing a full-blown map rotation, we removed all copies of the same map? Every once in awhile, the maps with duplicates would get switched out for a different version, but there would still only be one version at a time on the server. Couple that with lowering the game score limit to 2, and increasing the map cooldown to 18, and you would get a very well-rounding ONS experience in a typical evening. Or we can keep voting in the same tank maps every day until everyone gets sick and tired of them and leaves ONS for good. .
|
![]() |
![]() |
#14 | |
Getting there...
![]() Join Date: Jul 2014
Posts: 409
|
![]() Quote:
|
|
![]() |
![]() |
#15 | ||||
YouTube.com/user/WColbyK
![]() ![]() Join Date: Jun 2015
Location: Columbia, SC
Posts: 406
|
![]() Quote:
I would love to see a random map each time. But I’m weird.
__________________
Quote:
Quote:
Quote:
|
||||
![]() |
![]() |
![]() |
#16 |
Mostly a target...
![]() ![]() Join Date: Feb 2008
Location: Michigan
Posts: 254
|
![]() Timely thread. We actually played Denum-Turbo K last night and people were amazed at the "new map". I agree there's too much TMU, JY, hour and half of Dria. Sometimes those are fun but others it just drags on.
I like the map pack idea. I seconded (or thirded) the stock torlan. There's plenty of good maps out there (some are on other servers) that aren't as camp with the mino (which is fun at times). I also think we should add some admins, lately there have been several idlers, in addition to the shit disturbers and no one there to kick them. |
![]() |
![]() |
#17 |
.
![]() ![]() Join Date: Nov 2007
Posts: 2,447
|
![]() I'm sorry to be negative but I don't expect much change. We've been through all this before.
What is this thread even about. Yeah we need more admins. That's obvious. Being an admin is hard. Deal with it. The maps are fine. People vote the maps they want for a reason. Don't force people to play maps. This will turn into people wanting to weed out tank maps and whatever else they don't like. Everyone has their own tastes. It's all been discussed before and here we still are. How many times has map rotations been brought up? The only meaningful thing about this thread is that Carpe is going to apparently make it easier for admins to do their job. I'm not really clear on how though. What paperwork are you talking about? My suggestions for making the server better would be to have more admins but have more strict rules on why they can kick or ban players. I hate it when Xexx drops bombs on the roof of Minus and if I had my own server he would be permanently banned from it but banning him from Omni at this point would be wrong. Let the debatable shit go and only ban people for obvious shit and it would be a huge improvement. And while you're at it could you please increase the time-out on the forums??? |
![]() |
![]() |
#18 | |||
seize this !! .l..
![]() ![]() Join Date: Apr 2006
Location: Vancouver
Posts: 7,654
|
![]() Quote:
Quote:
40oz, GTKU, Paminator, etc etc etc. Rinse and repeat. So now, if an admin bans or kicks you, that's it. As that player you have no recourse except to hear why you were turfed and regardless of whether you think it's fair or not the only way to stay around is not do what you had done to get banned/kicked. Quote:
Elaborate please. I have no idea what you're referring to. |
|||
![]() |
![]() |
#19 | |
Mostly a target...
![]() ![]() Join Date: Feb 2008
Location: Michigan
Posts: 254
|
![]() Quote:
Or is it that some maps last FOREVER..hour to hour and half, did a couple of those marathons (not even DRIA!) and by the end I was UT drained. 5 rounds of any map is usually too many (Yes, that opens a can of worms). |
|
![]() |
![]() |
#20 |
shred and shred again.
![]() Join Date: May 2016
Location: Washington State, USA
Posts: 12
|
![]() I would be happy with more maps but I am OK with the ones we have; Main problems I see are chat related:
1 Hijacked for discussions irrelevant to gameplay, including political arguments 2 Useless insults fly that are not helpful; "Don't do that because of this..." is ok, but too often its, "You dumb stains; whats wrong with you doing that ? go die" shred; shred again
__________________
Mino on the bridge; who could it be, i wonder. |
![]() |
![]() |
||||||
|
Thread Tools | |
Display Modes | |
|
|