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#21 |
For Victory - 1 & 2 Dria!
![]() Join Date: Sep 2009
Location: FL
Posts: 273
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![]() Thank you for giving us the new IP
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#22 |
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![]() ![]() Join Date: Nov 2007
Posts: 2,447
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![]() Is there any way to undo the team balance thing on the Assault server?
On some of the maps, Ballx for example, the bots will do nothing. They will just stay where they spawn and never attack or get in a good place to defend. If you are on the defending team then nothing happens the whole round. You can't change teams because as soon as you spawn it will balance you back to the defending team. You can't click change teams and then wait for a bot to die and balance teams when it respawns because the bots never do anything and so never die. Even if I quit the match and then change my team preference, it stills puts me on the defending team. In the server info it says that Team Balance it set to false but it happens anyways so that must be for a user command??? When it switches you it says that the Admin (UAdmin? or something like that) balanced the teams. Sometimes I like to jump on there even if there are no players but there is no point if nothing is happening. If the bots won't attack then I want to do two rounds on the attacking team. It's either that or vote a new map. I think one team (red?) always attacks first so you can at least make it through one attacking round if you have your team pref set to that color but then when you are on the defending team the next round you might as well quit or vote a new map. I understand that if there are a few real players then it could be a problem but at this point would it really matter. Even if it's 3 real players against 3 bots, so what? |
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#23 | |
For Victory - 1 & 2 Dria!
![]() Join Date: Sep 2009
Location: FL
Posts: 273
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![]() Quote:
![]() Here are the maps I deemed good for a solo situation - again these are the maps where the bots will move to objectives and play just as well as you. I noticed quite a few where they start out well then stop at a certain objective and become clueless, I won't include these here, only those that they will play from start to finish. Stock maps are a given, but I'll put them here. (NOTE: Outback is a stock map, but it always crashed to Acatana when I tried to play it.) AS-[BETA-8]-Ionification AS-Aarjskaw AS-Acatana-LE AS-Ascension[tweaked] AS-Aswan_beta1 AS-BP2-Jumpship AS-BP2-Thrust AS-Canyon[Beta1b] AS-Castle_2K4 (they not only finished this map, but they finished faster than my time here!) AS-ChocolateFactoryFudge-Beta1_5 AS-ChrozoreMines(BETA2) AS-Cirban_r3 AS-Convoy AS-CraterBase-Finalv2 AS-Damnation_r AS-FallenCity AS-Frigate2k4Finale AS-Glacier AS-Guardia-2K4-V2 AS-Hotworks-Final AS-iSEAL2k4 AS-Junkyard AS-MZ-HighRise AS-Magma(BETA4) AS-Mythology-edit AS-Obolus AS-Osaka AS-RazorBack-Beta4 AS-Retrieval(BETA2) AS-RobotFactory AS-TarydiumMineBETA AS-Thief_SE AS-Thunderstrom AS-Vindication-LE So as you can see there's quite a fair selection if you feel like practicing. |
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#24 |
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![]() ![]() Join Date: Nov 2007
Posts: 2,447
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![]() Wow, that's awesome. Thanks D_B_X. I'll copy those to a text file I can have open next time I play on the Assault server. I still think it would be good to let players change teams though.
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#25 | |
For Victory - 1 & 2 Dria!
![]() Join Date: Sep 2009
Location: FL
Posts: 273
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![]() Quote:
![]() I would agree on being able to switch; sometimes it could be fun to play through attacking first as red, but then defending as blue. |
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#26 |
Guest
Posts: n/a
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![]() Where the hell is the AS server? Since I had to REFORMAT my drives the freaking AS server isn't even on the master list. I go internet tab, Assault tab and it's not there!!!
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#27 |
Getting there...
![]() Join Date: Sep 2013
Location: Texas, don't mess with it bitch!
Posts: 297
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![]() ok ok ok, calm down... take a deep breath... then http://forum.omnipotents.com/showpos...0&postcount=74
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#28 |
©
![]() ![]() ![]() Join Date: Jun 2009
Location: Post apocalyptic wastelands
Posts: 543
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![]() It should go up tomorrow. I was going to post something up if Analog didn't bring it up. Analog can you get it up and running when you read this?
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#29 |
Community Veteran
![]() ![]() Join Date: Jun 2005
Location: Red Sox Nation
Posts: 2,698
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![]() Should be up!
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#30 |
Community Veteran
![]() ![]() Join Date: Jun 2010
Posts: 1,536
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#31 |
Community Veteran
![]() ![]() Join Date: Jun 2005
Location: Red Sox Nation
Posts: 2,698
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![]() Bot balance is off, so you should be able to join any time. I'll try to get on there and test it.
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#32 | |
Guest
Posts: n/a
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![]() Quote:
What do I need this for? This link is to the post I put up? You made a boo boo |
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#33 | |
seize this !! .l..
![]() ![]() Join Date: Apr 2006
Location: Vancouver
Posts: 7,655
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![]() Quote:
No. That link is my reply to you because it appeared you thought the Assault night was June 5th. I corrected that date to June 7th (tonight). Vader posted a that reply to you because you were looking for the server on the 4th, the day before Analog was going to actually start the server. capiche ? ![]() |
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#34 |
Guest
Posts: n/a
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#35 |
Getting there...
![]() Join Date: Sep 2013
Location: Texas, don't mess with it bitch!
Posts: 297
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![]() I was just trying to help!
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#36 |
Guest
Posts: n/a
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![]() No not you. That was for Carpe.
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#37 |
Community Veteran
![]() ![]() Join Date: Jun 2010
Posts: 1,536
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![]() The AS night today was a very fun 3.5 hours. A lot of people showed up, although many only stayed for one map. We'll have to do another one at the end of the summer.
EDIT: Wrong Thread |
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Thread | Thread Starter | Forum | Replies | Last Post |
-Assault Server Is Too Bloated- | Trid | Assault | 22 | 06-10-2008 06:02 PM |
bleeeet!!! (assault server) | [iO]MachinShin | Pffft!/Bleeet!/Ooorgle! and Server Bans | 6 | 02-13-2007 06:15 PM |
Banned on Assault server. | TuxedoHawk | Pffft!/Bleeet!/Ooorgle! and Server Bans | 2 | 01-17-2007 07:17 AM |
Unmute on Assault Server | JME.Fidelity | Pffft!/Bleeet!/Ooorgle! and Server Bans | 5 | 05-09-2006 05:27 PM |
Keep Getting Kicked off Assault Server | PawNtheSandman | Servers/Forums/Policies | 17 | 04-28-2006 10:41 AM |