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#1 |
Omnihax l)o(l
![]() Join Date: Dec 2004
Location: Fairyland
Posts: 2,847
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![]() Love something we don't have? Hate something we do? Let us know! This is the thread to use, don't make individual ones unless we need a poll.
Current map list: (Beta2)TempleofBoom (Beta5)Fortress][ (Beta5)RaceTown[Revamped] [BETA-8]-Ionification [Beta]-NaliEscape_v8a Aarjskaw ABP-Protocore Acatana-LE AmunRa_Beta2 Ankara_Kd AnotherRaceFix_v1-12 Ascension[tweaked] Aswan_beta1 Ballx-)o(wnage_Final BlazingChase BP2-Jumpship BP2-Outback-fix BP2-SubRosa-LE BP2-Thrust Calypso-RCF Canyon[Beta1b] Castle_2K4 Chaos-Extended_Fxd1 ChocolateFactoryFudge-Beta1_5 ChrozoreMines(BETA2) Cirban_r3 Convoy CraterBase-Finalv2 Damnation_r DesertRace-Version3 Do)o(msDay FallenCity Faster-than-Death][ FL-Torlan_v3b FL-TotalRecall_v5b Fortress-JMP Frigate2k4Finale Glacier GlobSpill-V6 Grandcanyon2k4zee GrandSlam_Beta Guardia-2K4-V2 HauntedMansion-Beta3c HellbenderRace[Hardcore]-v6h Hellbenderrace HolocorpRedux-LE Hotworks-Final IchBinGurke-H Insemination iSEAL2k4 Jailbreak-AY Jailbreak-s7v2 J_DareDevils_v5a Junkyard KSBeta KvW-ArticBattle-Final KvW-Dirt-s7_b2 KvW-RaceTown-Final KvW-RaceTown) Magma(BETA4) MD-Scorpion-Escape-Beta5 Mythology-edit MZ-HighRise Obolus Omnipotent[Alpha3] Osaka Overlord2k4 PharaoRaceway-final Prison ProjectRevisited(beta) RazorBack-Beta4 Retrieval(BETA2) RoadRage_K RobotFactory RSC-TheTomb Scorpionrace Severnaya-WaterFront ShipWrecked SilentRebellion(BETA) Skaarjbattleshipv2 SkyRace(Revision) Skyway-F SpartanRuins(beta1) SPMA-Defense TarydiumMineBETA TheAlienWars TheDoor Thief_SE Thunderstrom T_MushroomKingdomV7a Vindication-LE WangAloooo-s7v2 worm-hole-s7v4[YS] Yro ZeroZone-v5 Pending additions: AnotherRace[BurtReynoldsEdition] CityInvasion-BETA1 Dria IoBETA7 VDP-PathwayNaive[)o(Edition] WarMachines(Race)-Finale Last edited by Rupert Quentin Pollard; 03-19-2009 at 12:29 AM.. |
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#2 |
incurerigible
![]() ![]() Join Date: Aug 2005
Location: illadel
Posts: 647
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![]() the HBD race with the pimpmobiles.
BB's most awesomest racetown. and from the other thread, a racetown did show up in the maplist. it winning caused the server to crash. i know cause i was there ![]() |
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#3 | ||
Omnihax l)o(l
![]() Join Date: Dec 2004
Location: Fairyland
Posts: 2,847
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![]() Denied, PWC map.
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#4 |
Community Veteran
![]() ![]() Join Date: Jun 2005
Location: Red Sox Nation
Posts: 2,698
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![]() Yeah, I've tried 2 versions of Racetown and both crash - got to find a good version.
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#5 |
bFireStyle == SS_Random
![]() Join Date: Dec 2004
Location: In my secret lab. Overclocking nuclear hamster mines.
Posts: 1,961
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![]() I just might have to actually finish that retweak of Wangaloo I started months ago
__________________
![]() ![]() BeBop: The devil, I mean Kel made me do it all. ![]() Pandemonium: YOU ... ARE ... GOD Benders of Cargo and Sniper, Oh fack! |
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#6 |
Guest
Posts: n/a
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![]() I have many more than that I'll have to check my computer. I'll list in a bit.
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#7 |
Omnihax l)o(l
![]() Join Date: Dec 2004
Location: Fairyland
Posts: 2,847
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#8 |
bFireStyle == SS_Random
![]() Join Date: Dec 2004
Location: In my secret lab. Overclocking nuclear hamster mines.
Posts: 1,961
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![]() One of the many things I've done with Wangaloo is smooth out the end tunnels, remove a bungload of barrels(the vert tunnel with the 3 layers? 900 barrels :| ) and make it a hair easier to make that final jump.
Offline it's very easy, online you can be going full bore and still end up a bit short Fixed up just about the entire map, realigned and rebuilt about 90% of the BSP, fixed the helicopter spawns, added some vehicles, tooled weapon loadouts, etc, etc
__________________
![]() ![]() BeBop: The devil, I mean Kel made me do it all. ![]() Pandemonium: YOU ... ARE ... GOD Benders of Cargo and Sniper, Oh fack! |
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#9 |
Server Sponsor
![]() ![]() Join Date: Aug 2006
Location: Seattle
Posts: 1,967
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![]() Did someone fix Ankara? Awesome!
I vote for AS-S-S-David... |
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#10 |
Guest
Posts: n/a
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![]() I have 64 other AS maps from the OMNI server ( I downloaded all of them) and I know you don't want me to type them all in
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#11 |
Server Sponsor
![]() ![]() Join Date: Aug 2006
Location: Seattle
Posts: 1,967
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![]() PWC-Magma is indeed a PWC modification, but the only difference was that most of the severe exploits were fixed. I'm sure you're against the PWC maps that are significantly altered, but this one would make sense...
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#12 |
Guest
Posts: n/a
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![]() Oh I see.
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#13 |
Server Sponsor
![]() ![]() Join Date: Aug 2006
Location: Seattle
Posts: 1,967
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![]() Sorry, that wasn't directed at you but more at the original post when I noticed Magma was on the list. I forgot to quotify.
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#14 |
Guest
Posts: n/a
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![]() That's ok, no harm done
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#15 | ||
Omnihax l)o(l
![]() Join Date: Dec 2004
Location: Fairyland
Posts: 2,847
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![]() I did, over a year ago. By deleting all the emitters
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As for the PWC thing, it's more about Muffin not wanting us to host his maps. Regardless of how major the modifications or originality of content they're his, and honestly I don't think most are very good anyway. |
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#16 |
Server Sponsor
![]() ![]() Join Date: Aug 2006
Location: Seattle
Posts: 1,967
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![]() I agree that I don't like his maps (nothing personal, his style is just... overkill), but he made PWC-Magma for this server... if not, I suppose I could work on it myself...
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#17 |
Omnihax l)o(l
![]() Join Date: Dec 2004
Location: Fairyland
Posts: 2,847
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![]() I thought DaDawg modified it when he joined PWC. The exploit fixes aren't anything major if people just behave, and a couple of them didn't even work. Gameplay is unchanged so I don't see any pressing reason to not just use BETA4.
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#18 |
Community Veteran
![]() ![]() Join Date: Jun 2005
Location: Red Sox Nation
Posts: 2,698
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![]() Do you think AS-AnotherRace[BurtReynoldsEdition].ut2 is better then AS-AnotherRaceFix_v1-12.ut2 (in all due respects to Arsenic as I think he did the Burt one).
I don't remember RazorBack or Severnaya... I don't care about having it (I can take it or leave it), but what are your thoughts about DareDevils? (besides that it takes too long) |
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#19 |
Server Sponsor
![]() ![]() Join Date: Aug 2006
Location: Seattle
Posts: 1,967
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![]() A side note for anyone who wants to check out these maps and doesn't have copies:
http://uz2.gameservers.net/ut2004/ still has compressed versions of pretty much every UT2004 map, mod, animation, and texture. Download the .ut2.uz2 file of the map you want, then open the command prompt, cd to C:\ut2004\System\, and type "ucc decompress ..\maps\filename.ut2.uz2". |
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#20 | |||
Omnihax l)o(l
![]() Join Date: Dec 2004
Location: Fairyland
Posts: 2,847
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