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#1 |
Getting there...
![]() Join Date: Apr 2015
Posts: 265
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![]() So my old $15 Logitech mouse I've had for years finally went kaput, so I bought a new fancy Logitech gaming mouse on sale, a G502. Now, and it seems very random, but when the game loads sometimes the cursor movement is very laggy... meaning it's not keeping up with my hand movements by a split second, but noticeable. Does it during game play too, making it impossible to shoot anyone. Then I noticed sometimes it doesn't do it and hand to cursor movement is spot on. Only way I've found to "fix" it is to quit and relaunch the game until it stops. I'm on a MacBook and I have the Logitech software installed and configured. Any ideas on what could be causing this? Only happens in UT, always fine doing regular computer stuff.
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#2 |
Getting there...
![]() Join Date: Jul 2014
Posts: 311
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![]() So when it works its noticeably better? I've been using some Amazon brand basic mouse thing forever...
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#3 |
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![]() ![]() Join Date: Nov 2007
Posts: 2,360
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![]() I have that same mouse (love it but it's a little small for me) and I don't get any lag that I've noticed. I do have a different problem but I doubt they are related. When zoomed in my screen moves in large clicks. I got rid of this once before when I disabled something (mouse acceleration I think) but I can't figure it out now. I suspect my mouse doesn't like my mouse pad but I have doubts about that.
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#4 | |
Getting there...
![]() Join Date: Apr 2015
Posts: 265
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![]() Quote:
I agree Binger. I don't have huge hands, but I also feel like it is just a bit small, but not horribly. I think it's that way because it's meant for use with a claw grip, which I don't use, I find it uncomfortable and makes my hand cramp. I like the adjustable weights though. I haven't had the screen skipping issue, but I do have mouse acceleration disabled, always have. |
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#5 |
Server Admin
![]() ![]() ![]() Join Date: Dec 2006
Location: The Matrix
Posts: 1,152
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![]() Have you tried removing the Logitech software and just using generic drivers?
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#6 |
Mostly a target...
![]() ![]() Join Date: Feb 2008
Location: Michigan
Posts: 210
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![]() There's a ton of adjustments in the Logitech software, both DPI and report rate. I had to play with them quite a bit to get it right in UT. If they were set to high, for me it made it really bad. I do use it also on my Mac, but I don't play UT much on the Mac.
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#7 |
Getting there...
![]() Join Date: Feb 2009
Location: New York State
Posts: 885
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![]() Did you disable reduce mouse lag?
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#8 |
[OMNI]-Rookie
![]() Join Date: Jan 2007
Location: Houston, Texas
Posts: 102
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![]() @Enyo Can you post your PC specs?
@Anonymouse[Lolz] Is reduce mouse lag broken? If you have a weak PC, you may have to uncheck reduce mouse lag and lower your report rate to 125/250/500 because it uses more cpu power. Here's the thing though when I had my report rate at 125, my mouse cursor was moving like a slide show. But at 1000 it was super smooth. https://www.twitch.tv/l10alton My settings Windows Pointer Sensitivity - should be in the center, on the 6/11 tick. I feel that it helps to not skip pixels. Enhance pointer precision(acceleration) - should be unchecked, so you have a 1to1 ratio of movement between mouse and monitor. Reduce Mouse Lag - I have this checked, I thought it helped reduce input lag, uses more CPU power i think... Report Rate - I have mine at 1000, to help reduce input lag, definitely uses more CPU power. ![]() ![]() ![]()
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#9 |
Getting there...
![]() Join Date: Apr 2015
Posts: 265
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![]() Thanks for the input but I sorta figured it out. I recently updated to Mac OS X High Sierra, right before I bought the mouse. Ever since, I noticed when I launch the game the screen flickers and blips for about 2 seconds. If I move the mouse even a tap during that flickering, I get the laggy effect. I usually click thru past the intro and clicking sometimes causes the mouse to move a little. So I either wait until the flickering stops or click right before and make sure not to move the mouse. I do that and it works fine, no lag. I tested it several times by purposefully moving the mouse during the flickering and it lags every time.
Weird, I dunno... not a big deal since I got a workaround, not worth spending time to figure it out any further. |
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#10 | |
I'm a cute Cat.
![]() Join Date: Apr 2016
Posts: 163
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![]() Stange thing anyway.
I will just quote this for you: Quote:
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#11 | |
seize this !! .l..
![]() ![]() Join Date: Apr 2006
Location: Vancouver
Posts: 7,608
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![]() Quote:
are supposed to be "better" but sometimes after doing one things don't work the way they did before. Disc/Folder/Game images are my friend. ![]() I've had a 502 since they came out (sometime in 2014?) and love it. Mainly because it feels like it's predecessor: MX518 > G5 > G500 ( ![]() ![]() ![]() Oh, on another note; back in the day when I was into super-tweaking EVERYTHING about UT I discovered settings within UT itself (in the ut2004.ini only) that also impacted mouse movements. Those days are long behind me, but for anyone that's interested: Code:
[WinDrv.WindowsClient] MouseXMultiplier=1.000000 MouseYMultiplier=1.000000 with these (in conjunction with all the other sensitivity settings). Most useless question in the world: "what sensitivity do you play with ?" Because there are SO many places to alter mouse sensitivity questions, it's an irrelevant question. I've always asked other players the distance they have to move their mouse to rotate their character 180deg. That's an answer that is relevant. Oh, and while I'm on my soapbox, DPI settings are near meaningless numbers used to sell the latest and greatest tech to the sheeple. ![]() |
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#12 |
Just Registered
![]() Join Date: May 2017
Location: Florida
Posts: 14
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#13 |
Server Admin
![]() ![]() Join Date: Jan 2009
Location: Round Rock, Texas (near Austin)
Posts: 204
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![]() I have a deathadder, too!
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