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#1 |
Getting there...
![]() ![]() Join Date: Dec 2004
Location: Boston, MA
Posts: 897
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![]() I need help opening up the ownage mutator. I want to modify it with my l33t skill to have customizable sound effects and do a few other things. However I have no idea how to convert the .U or .UCL files into something that I can edit. Any help at all would be greatly appreciated, beacuse I have no idea how UT compiles/decompiles mutators.
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<Gusto> you're clearly an anal assassin, your gay insults just prove your desire for penis <Wonder_Bread> dammit, my cover has been blown. |
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#2 |
LoLTAM
![]() ![]() Join Date: Dec 2004
Location: Orland,CA
Posts: 2,607
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![]() uh... do you have the program Context? i used that when i first started getting into code, but then i ran away from it. i know it has a plugin that allows you to make unreal script, but i dont know about converting.
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