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#2 |
Community Veteran
![]() ![]() Join Date: Jun 2010
Posts: 1,536
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![]() The new dragon which doesn't give off log errors has replaced the old one.
Other changes include: - Replacing the old badgers with Wormbo's new ones which don't eject you under the sand as much - Replacing the Wasp with a weaker version - Replacing the Hammerhead with a Cicada - Fully-loaded weapon lockers - There might have been other minor vehicle changes/updates, I believe the wasp and Falcon have reasonable respawn times now. |
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#3 |
Guest
Posts: n/a
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![]() Is this map EVER going to get a vote? I miss playing grit.
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#4 |
Community Veteran
![]() ![]() Join Date: Jun 2010
Posts: 1,536
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#5 |
Getting there...
![]() Join Date: Apr 2011
Location: St. Louis, Missouri
Posts: 796
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![]() Is grit nights the map with the trials in the temple that leads to secret goodies? If so, I miss that map.
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#6 |
Server Admin
![]() ![]() ![]() Join Date: May 2008
Location: SE Michigan
Posts: 1,087
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#7 |
Vernacular Spectacular
![]() Join Date: Oct 2010
Posts: 166
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![]() No, the 2013 version of GritNights we had here for a little while had that area as well. Dunno why we got rid of that map.
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#8 |
Getting there...
![]() ![]() Join Date: May 2006
Location: Florida
Posts: 581
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![]() I think part of the reason people don't vote for this map is because of the falling through the map bug on previous versions. I understand this version has probably fixed that issue, but I'm not sure people realize it yet.
I'll start voting for it more. ![]()
__________________
"Conan! What is best in life?" ... "To crush your enemies, to see them driven before you, and to hear the lamentations of their women." |
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#9 |
Community Veteran
![]() ![]() Join Date: Jun 2010
Posts: 1,536
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#10 |
Guest
Posts: n/a
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![]() Just to get this straight this version is the omni version and not the DW version right?
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#11 |
Community Veteran
![]() ![]() Join Date: Jun 2010
Posts: 1,536
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#12 |
Community Veteran
![]() ![]() Join Date: Jun 2010
Posts: 1,536
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![]() There seems to still be both version of Grit on the server:
ONS-Grit-SE-Badwolf-V2a(old version), and ONS-Grit-Badwolf-V3(new version) which has the fixed dragon. |
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#13 |
seize this !! .l..
![]() ![]() Join Date: Apr 2006
Location: Vancouver
Posts: 7,655
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![]() Thanks TK. Pulled the old version.
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#14 |
Build the bloody nodes!
![]() Join Date: Nov 2009
Location: UK
Posts: 322
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![]() grit nights tankmeup was a great map, we had some epic battles, has it gone now?
__________________
[iTS]Stinger |
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#15 |
seize this !! .l..
![]() ![]() Join Date: Apr 2006
Location: Vancouver
Posts: 7,655
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![]() I don't believe it was ever here. On DW for sure. Of course, I only administrate now (don't play), so maybe...
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#16 |
Vernacular Spectacular
![]() Join Date: Oct 2010
Posts: 166
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![]() No, we had our own version for a little while, then it went away; don't remember why.
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#17 |
Server Sponsor
![]() ![]() Join Date: Dec 2006
Location: Pennsylvania USA
Posts: 473
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#18 |
Getting there...
![]() Join Date: Apr 2011
Location: St. Louis, Missouri
Posts: 796
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#19 | |
Community Veteran
![]() ![]() Join Date: Jun 2010
Posts: 1,536
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![]() Quote:
I did a Grit-Nights-TMU remake with updated vehicles, but it was taken down and replaced with the non-TMU version because all the badgers kept ejecting their drivers through the sand. The non-TMU version didn't have nearly as many badgers, so it wasn't as big of an issue. |
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#20 |
Getting there...
![]() Join Date: Apr 2011
Location: St. Louis, Missouri
Posts: 796
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![]() I miss the trials in the temple that lead to goodies.
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