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Old 11-22-2016, 07:45 PM   #5

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Originally Posted by GLoups! View Post
Unrealed support only Ase files for multi-materials static-meshes imports, nice work binger .
Good to know. Thanks. The mesh for the sign probably took me like 10 minutes. Very basic mesh and I just let Blender tessellate it. It's the U/V mapping and texturing that was new for me. Even though it was easy in hindsight it was still a hurdle for me. Love the nodes in Cycles (and youtube).

GLoups!, do you use Blender? If so what ase exporter do you use? What about you Lag? What modeling app do you use?
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