Thread: Badger Bug
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Old 11-27-2013, 10:27 AM   #13
Vernacular Spectacular
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Join Date: Oct 2010
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Yeah, I've found that it's because of the kickback that makes sure the hoverbadgers aren't too powerful. A good hoverbadger driver can compensate for the kickback, and that indeed is what keeps it from out-driving and out-shooting most of the other tanks it is able to face off with. If people are game for reducing it, that might be okay, but I'd be against removing it altogether. The one thing about the hoverbadgers, though, that does need to be fixed is whatever causes a single tank shot to the hoverbadger to instantly kill the driver and send the hoverbadger reeling across the map driver-less. No other vehicle does this, as far as I know, and it's pretty much solely because of this that I've given up on driving hoverbadgers around as actual tank weapons.
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