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Forum: Mappers' Corner 07-21-2017, 04:59 PM
Replies: 30
Views: 2,299
Posted By GLoups!
The mutator is a server side mutator, can't put...

The mutator is a server side mutator, can't put it in a map:

//Fixes the crash on linux server when purging garbage at a penatly of performace loss
//Created by Skrilax_CZ (also known as Izumo_CZ)
Forum: Mappers' Corner 07-15-2017, 11:19 AM
Replies: 30
Views: 2,299
Posted By GLoups!
No problem Smoker i got it :biggrin:, so it has...

No problem Smoker i got it :biggrin:, so it has always the game server crashes upon switching to the second round (Linux) althought it worked on window dedicated server, may i have to consider trying...
Forum: Mappers' Corner 07-14-2017, 01:42 PM
Replies: 30
Views: 2,299
Posted By GLoups!
Lol smoker, talking like my boss ;), so i've got...

Lol smoker, talking like my boss ;), so i've got time today and finally took a look to this, i end with a version that could fit the server (hope no more lot's of bugs).

Notable changes are:
...
Forum: Mappers' Corner 07-12-2017, 06:52 AM
Replies: 30
Views: 2,299
Posted By GLoups!
Extra files are missing on the ceonss forum for...

Extra files are missing on the ceonss forum for the last edit, i think cat edit the link from v2 to v3 version but missed extra files, the archives is hereafter fixed.
v3 is a version with low file...
Forum: Mappers' Corner 05-27-2017, 11:40 AM
Replies: 30
Views: 2,299
Posted By GLoups!
Little in late but here are the issues i found...

Little in late but here are the issues i found and changes for this edit, i'll sent the edit to Lagzilla (Thx to him:smile:) for more testing purpose.

It's a new edit so the notable changes are:
...
Forum: Mappers' Corner 05-08-2017, 11:39 AM
Replies: 30
Views: 2,299
Posted By GLoups!
Thanks for your offer Lagzilla, i think i will,...

Thanks for your offer Lagzilla, i think i will, until now i have already found a good ten or so of issues that likely could crash the server ,even not crash at the second round but the third round...
Forum: Mappers' Corner 05-06-2017, 03:04 AM
Replies: 30
Views: 2,299
Posted By GLoups!
The map crash the dedicated server upon switch to...

The map crash the dedicated server upon switch to the second round, at first i did not realize that i could run a dedicated lan server for testing and it effectively crash, so i delete all emitters...
Forum: Mappers' Corner 05-04-2017, 12:14 PM
Replies: 30
Views: 2,299
Posted By GLoups!
I can guess your points, making the auto-turrets...

I can guess your points, making the auto-turrets more powerfull can be done directly in the factory's properties via TurretHealth and VisionRange, the actual settings are probably the most...
Forum: Mappers' Corner 05-02-2017, 01:25 PM
Replies: 30
Views: 2,299
Posted By GLoups!
:smile: I'm currently making the last tests then...

:smile: I'm currently making the last tests then i will send the files, with small fixs and changes in comparison to the link above.
Forum: Mappers' Corner 05-01-2017, 06:44 AM
Replies: 30
Views: 2,299
Posted By GLoups!
ONS-Mothership-)o(-Beta1

Hi guys, i don't know what happened to the Crusha version and/if the map have passed TWC, but if you want to avoid yourself a big ammount of works i can submit a relatively free-bug version.
(The...
Forum: Onslaught 02-02-2017, 02:25 PM
Replies: 8
Views: 828
Posted By GLoups!
You can extract maps from the cache and play it...

You can extract maps from the cache and play it with instant action if you have already play the map on the server, use UT2004 MI (http://www.nexusmods.com/unrealtournament2004/mods/2287/?) (show...
Forum: Mappers' Corner 11-26-2016, 03:53 AM
Replies: 16
Views: 1,495
Posted By GLoups!
Interesting but i think that's not complete, do...

Interesting but i think that's not complete, do not trust the first picture, the model here is somehow broken by the obj importer plugin in sketchup, the black lines you see there are a bug because...
Forum: Mappers' Corner 11-24-2016, 03:45 PM
Replies: 16
Views: 1,495
Posted By GLoups!
The terms of service for 3D Warehouse are not...

The terms of service for 3D Warehouse are not really understandable, but if you ask modelers directly, most of times there is no problem for them to share their works and happy that the persons...
Forum: Mappers' Corner 11-23-2016, 03:00 AM
Replies: 16
Views: 1,495
Posted By GLoups!
I use max and sketchup, it take me days to...

I use max and sketchup, it take me days to understand that i have to bring order in the material browser before exporting, i guess it is the same way in Blender, also the outpout options in the ase...
Forum: Mappers' Corner 11-22-2016, 04:49 AM
Replies: 16
Views: 1,495
Posted By GLoups!
Unrealed support only Ase files for...

Unrealed support only Ase files for multi-materials static-meshes imports, nice work binger :smile:.
Forum: Mappers' Corner 10-31-2016, 09:23 AM
Replies: 52
Views: 4,416
Posted By GLoups!
On the first screenshot you have two rooms facing...

On the first screenshot you have two rooms facing each other with a terrain between them, if you look from the entrance you can see the bsp's inside the other room, on the other screenshot room it's...
Forum: Mappers' Corner 10-30-2016, 03:14 PM
Replies: 52
Views: 4,416
Posted By GLoups!
Nope, here's the thread...

Nope, here's the thread (http://forum.omnipotents.com/showthread.php?t=13800).
Forum: Mappers' Corner 10-30-2016, 04:59 AM
Replies: 52
Views: 4,416
Posted By GLoups!
Seems to not work with v2 :017: Edit: i think...

Seems to not work with v2 :017:
Edit: i think you have not the last version.
Forum: Mappers' Corner 10-30-2016, 04:34 AM
Replies: 52
Views: 4,416
Posted By GLoups!
Just try with v3, that's seem to fix the issues,...

Just try with v3, that's seem to fix the issues, all the zones are ok.
Btw, it's always good to use the ZoneVisibility/ManualExcludes array in ZoneInfo properties as it give good results for...
Forum: Mappers' Corner 10-30-2016, 04:26 AM
Replies: 52
Views: 4,416
Posted By GLoups!
Normally, once a map is done, you have to select...

Normally, once a map is done, you have to select all the non-solid brushs with right click (portal sheets) and ordered to last before last re-building, unless there's bsp hole(s) it should work.
Forum: Mappers' Corner 06-03-2016, 08:27 AM
Replies: 15
Views: 1,749
Posted By GLoups!
Very interesting, work well on dedicated server,...

Very interesting, work well on dedicated server, but this warning shows in the log:

Warning: Door ONS-UP-OperaHouse.door2 (Function Engine.Door.SuggestMovePreparation:0015) Accessed None 'MyDoor'...
Forum: Mappers' Corner 05-29-2016, 02:37 PM
Replies: 32
Views: 3,145
Posted By GLoups!
For export psk/animations just try with Umodel...

For export psk/animations just try with Umodel and:

Blender3D Import psk/psa addon (https://github.com/Befzz/blender3d_import_psk_psa)

http://i.imgur.com/rWaxyJB.png...
Forum: Mappers' Corner 05-22-2016, 03:37 PM
Replies: 32
Views: 3,145
Posted By GLoups!
If you can import 3ds format in Autocad and...

If you can import 3ds format in Autocad and export to stl, may be it work:

Try this thread (http://forum.omnipotents.com/showthread.php?t=14617)

Edit: or blender may be...
Forum: Mappers' Corner 03-20-2016, 03:45 AM
Replies: 39
Views: 3,978
Posted By GLoups!
Just export it like a texture: right-clic on it...

Just export it like a texture: right-clic on it in the textures browser and then export.

http://i.imgur.com/HXymIwE.jpg



For the vehicles, that's weird, if you have copy and past the...
Forum: Mappers' Corner 03-14-2016, 05:28 AM
Replies: 39
Views: 3,978
Posted By GLoups!
It's not so difficult, you'll have to export...

It's not so difficult, you'll have to export first you're height-map from unrealed and import it in (wiki)G16ed (http://wiki.beyondunreal.com/Legacy:G16ed)
Link:G16ed...
Forum: Mappers' Corner 11-15-2015, 02:40 PM
Replies: 108
Views: 9,321
Posted By GLoups!
Oops, wot greal 3.005 is not the same, it's a...

Oops, wot greal 3.005 is not the same, it's a very advanced one..

Here is the true link, Download (http://www.mediafire.com/download/two8r5f0ftaydw4/WOTgrealExporter.zip), you can ether export...
Forum: Mappers' Corner 11-15-2015, 02:46 AM
Replies: 108
Views: 9,321
Posted By GLoups!
Wiki is offline but i got this, it export what...

Wiki is offline but i got this, it export what you want in your ut2004 file : Download (http://www.mediafire.com/download/b1u9dbf86qbnzvk/WOTgrealExporter.lnk)
Sorry i didn't find the homepage on...
Forum: Mappers' Corner 09-24-2015, 02:18 PM
Replies: 6
Views: 1,193
Posted By GLoups!
G16ed (http://wiki.beyondunreal.com/Legacy:G16ed)...

G16ed (http://wiki.beyondunreal.com/Legacy:G16ed) is what you are looking for :smile:

Edit: It's here (http://homepage.ntlworld.com/martingbell/ut2003/)
Forum: Onslaught 08-26-2015, 11:19 AM
Replies: 9
Views: 1,294
Posted By GLoups!
Dunno if it can help, but i found somes free...

Dunno if it can help, but i found somes free plugins for the free version of sketchup, to import obj files in blender, 3dsmax can import directly skp files, so i don't try but it may be work.
dfx >...
Forum: Onslaught 08-25-2015, 12:58 PM
Replies: 9
Views: 1,294
Posted By GLoups!
Thank you for your point of view guys...

Thank you for your point of view guys :icon_super:, in any way it was fun and i find mapping very entertaining for me, as much as to play, although different.
Having discovered the unreal world...
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