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Forum: Onslaught 08-18-2011, 01:41 PM
Replies: 70
Views: 9,735
Posted By Gorzakk
Well the statement that Dria is "messed up", I...

Well the statement that Dria is "messed up", I feel, is more than a little dubious. I have found the version with the stones is a pretty major improvement for a whole mess of reasons. Asthetically,...
Forum: Onslaught 08-02-2011, 01:12 PM
Replies: 70
Views: 9,735
Posted By Gorzakk
I absolutely promise I will get back to this and...

I absolutely promise I will get back to this and Desert etc soon, but give me a few more weeks. My "real life" has intruded a little too much of late due to circumstances beyond my control and my...
Forum: Onslaught 07-19-2011, 01:44 PM
Replies: 118
Views: 10,044
Posted By Gorzakk
Kaals map might well work ok here for the server...

Kaals map might well work ok here for the server when there is a low player count. It's worth remembering that not all maps necessarily have to be good for 32p, as there are times when there are only...
Forum: Onslaught 07-19-2011, 08:29 AM
Replies: 192
Views: 19,645
Posted By Gorzakk
They are a bit slow for the map size no?

They are a bit slow for the map size no?
Forum: Onslaught 07-18-2011, 12:55 PM
Replies: 118
Views: 10,044
Posted By Gorzakk
Would anyone working on it like some weakened...

Would anyone working on it like some weakened cores?
Forum: Onslaught 07-18-2011, 10:24 AM
Replies: 118
Views: 10,044
Posted By Gorzakk
Criticism, when it is reasonable, considered,...

Criticism, when it is reasonable, considered, explained rationally and offered up with suggestions for alternatives by veteran players, as has happened here, it is your best friend. Every single map...
Forum: Onslaught 07-18-2011, 10:08 AM
Replies: 118
Views: 10,044
Posted By Gorzakk
That's a UT2004 bug, not a bug with the map. ...

That's a UT2004 bug, not a bug with the map.

If someone votes, then leaves the server, for some reason the server will add over 9000 votes to their little tally, yet the map will continue to play.
Forum: Onslaught 07-16-2011, 01:29 PM
Replies: 82
Views: 9,108
Posted By Gorzakk
You think that's bad? You should have been there...

You think that's bad? You should have been there when my girlfriend came around and cleaned my flat. She totally screwed with my system, and now I don't know where anything is.

I'm at her place...
Forum: Onslaught 07-12-2011, 02:05 PM
Replies: 118
Views: 10,044
Posted By Gorzakk
If you want Kaal I can give you a little bit of...

If you want Kaal I can give you a little bit of code you can use to give the cores 1 point of health each. That would give this map an awesome "oh shit get that node/don't let them get that node" bit...
Forum: Onslaught 07-11-2011, 04:01 PM
Replies: 60
Views: 5,209
Posted By Gorzakk
I am unsure what goes on but on the omni server...

I am unsure what goes on but on the omni server there definitely seems to be more fire around when fire weapons are used. It might be a cosmetic effect (the fire uses a lot of dynamic emitters), but...
Forum: Onslaught 07-11-2011, 03:23 PM
Replies: 60
Views: 5,209
Posted By Gorzakk
I do that. The problem is it isn't entirely...

I do that. The problem is it isn't entirely revealing, particularly with this mod.

One issue is that this mod is doing something with zoom functions which conflicts with Anti-TCC (something I...
Forum: Onslaught 07-11-2011, 08:47 AM
Replies: 60
Views: 5,209
Posted By Gorzakk
How about the radar? Did that function for you? ...

How about the radar? Did that function for you?

We'll online test these on the next version of junkyard (perhaps even the next few days I'll have a version ready). Online UT2004 works very...
Forum: Onslaught 07-10-2011, 04:38 PM
Replies: 60
Views: 5,209
Posted By Gorzakk
Just double click the map after you unzip. It can...

Just double click the map after you unzip. It can be on the desktop or anywhere.

You'll need to have this installed though.

http://www.gamefront.com/files/20439902/ONS_Resources_rar
Forum: Onslaught 07-10-2011, 01:06 PM
Replies: 60
Views: 5,209
Posted By Gorzakk
Here you go sam. ...

Here you go sam.

http://www.gamefront.com/files/20535551/ONS-Dria-Minotest.rar

Download that, double click it. There are a few tanks at each core. Drive around, see how the turrets fare for...
Forum: Onslaught 07-10-2011, 08:46 AM
Replies: 60
Views: 5,209
Posted By Gorzakk
It's impossible to please everyone, but I'm still...

It's impossible to please everyone, but I'm still going to attempt it.

I've actually got it sort of working (at least offline, there is always a chance this thing will get online and just do...
Forum: Onslaught 07-09-2011, 03:58 PM
Replies: 60
Views: 5,209
Posted By Gorzakk
How about we include both modes into the turrets?...

How about we include both modes into the turrets?

The horn key does nothing right? So we make turrets start off with your normal right-click zoom. If you hit the horn key it changes to the...
Forum: Onslaught 07-09-2011, 10:26 AM
Replies: 60
Views: 5,209
Posted By Gorzakk
You are correct in that the interlacing will only...

You are correct in that the interlacing will only occur when altfire is pressed (as will the radar itself), and you will be able to fire when you have the radar up. It's a drawback of radar. Zooming...
Forum: Onslaught 07-08-2011, 07:58 AM
Replies: 60
Views: 5,209
Posted By Gorzakk
I did actually think about that for the mantis...

I did actually think about that for the mantis (the twinbeam scorp), alas it would suit a tank more. With our current tech if I was going to do that I'd probably put it on the ballista somehow,...
Forum: Onslaught 07-07-2011, 09:14 PM
Replies: 60
Views: 5,209
Posted By Gorzakk
Hating is not in my nature. :smile: ...

Hating is not in my nature. :smile:



Pfft. If I'd have polled about the mino before it hit the shelves the poll would have looked much the same. Look back over the old threads, the first...
Forum: Onslaught 07-07-2011, 08:28 PM
Replies: 101
Views: 10,577
Posted By Gorzakk
Yeah I'm pretty sure that's the issue. I've made...

Yeah I'm pretty sure that's the issue. I've made alterations so the nades no longer detonate on contact but only when they run out of time (about 3 seconds). Most should bounce clear of the node by...
Forum: Onslaught 07-07-2011, 08:20 PM
Replies: 60
Views: 5,209
Posted By Gorzakk
*Speeds up working* ...

*Speeds up working*

http://www.gamefront.com/files/20525846/ONS-Dria-Minotest.rar

Holding altfire alters the HUD, vehicles from about 380 metres away become highlighted (but not necessarily...
Forum: Onslaught 07-07-2011, 07:02 PM
Replies: 60
Views: 5,209
Posted By Gorzakk
It was actually a full radar. Holding alt fire...

It was actually a full radar. Holding alt fire would highlight any enemies within the field of view of the gunner, even beyond the fog distance (if the fog wasn't maxed out to a gigantic degree). The...
Forum: Onslaught 07-07-2011, 08:30 AM
Replies: 101
Views: 10,577
Posted By Gorzakk
I think they are the same. It's possible that...

I think they are the same. It's possible that this is the clusterbomb mechanism setting off all the bomblets at once when it touches a node, but it doesn't actually do that offline.

I'll see what...
Forum: Onslaught 07-07-2011, 08:27 AM
Replies: 60
Views: 5,209
Posted By Gorzakk
What map? EDIT: Bear in mind it makes no...

What map?

EDIT: Bear in mind it makes no sense now because right click seems to do nothing. I've been working on something for that, something I had in mind for a long time which I've touched upon...
Forum: Onslaught 07-06-2011, 10:17 PM
Replies: 101
Views: 10,577
Posted By Gorzakk
Can you say which missile? It doesn't seem to be...

Can you say which missile? It doesn't seem to be doing it on hop so I've an idea it's not the incendiary.
Forum: Onslaught 07-06-2011, 07:06 AM
Replies: 15
Views: 1,400
Posted By Gorzakk
I've a confession to make here in that the only...

I've a confession to make here in that the only online FPS I've played for PC have been CoD4, UT2004, and C&C Renegade.

Other than those most of my online FPS gaming has been on the Xbox360, which...
Forum: Onslaught 07-05-2011, 07:54 PM
Replies: 15
Views: 1,400
Posted By Gorzakk
This is a game developed, developed roughly a...

This is a game developed, developed roughly a decade ago. UT2003 was already surpassed by other games when it came out (Halo was better technically, better graphically, better engine etc). UT2004 was...
Forum: Onslaught 07-05-2011, 07:43 PM
Replies: 64
Views: 12,621
Posted By Gorzakk
The team coloured one you should drop or heavily...

The team coloured one you should drop or heavily modify. It is using all three textures as textures 1024x1024, that was the reason junkyard v5 was 27.4 MB instead of V6s 10.8.

At the very least...
Forum: Onslaught 07-05-2011, 11:54 AM
Replies: 64
Views: 12,621
Posted By Gorzakk
Well as you know I always put beefy lockers at...

Well as you know I always put beefy lockers at every node. Link is always full, and shock, avril, flak and bio are always available. Also I make vehicles which are succeptible to skillful footmen (a...
Forum: Onslaught 07-04-2011, 05:10 PM
Replies: 64
Views: 12,621
Posted By Gorzakk
Carpey! ...

Carpey!

http://i12.photobucket.com/albums/a208/Gorzakk/Funnies/Forums/66735_v1.jpg

Please keep in mind that most maps still have stock vehicles. Ahebban, dryice, torment, concealedrespite,...
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