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Forum: Onslaught 05-30-2018, 10:31 PM
Replies: 19
Views: 1,587
Posted By Turbo K
What if, instead of doing a full-blown map...

What if, instead of doing a full-blown map rotation, we removed all copies of the same map? Every once in awhile, the maps with duplicates would get switched out for a different version, but there...
Forum: Mappers' Corner 05-05-2018, 12:07 PM
Replies: 5
Views: 1,484
Posted By Turbo K
Yes, the one I put on AlienHop is Wormbo's...

Yes, the one I put on AlienHop is Wormbo's "FlameBadger", not the buggy "FireBadger".
Forum: Onslaught 02-15-2018, 10:50 PM
Replies: 45
Views: 3,946
Posted By Turbo K
Another idea is that the teams are balanced after...

Another idea is that the teams are balanced after the first round and the score limit is reduced to 2 points. That way you won't get a long six-round match, but you would get a do-over if the first...
Forum: Onslaught 01-27-2018, 02:42 PM
Replies: 30
Views: 2,958
Posted By Turbo K
I just checked. The edit is called...

I just checked. The edit is called ONS-CBP2-Valarna-BadWolf-V1a.
Forum: Onslaught 01-25-2018, 09:33 PM
Replies: 30
Views: 2,958
Posted By Turbo K
Isn't there a newer version of Valarna that has...

Isn't there a newer version of Valarna that has additional vehicles? I agree that the CBP2 version isn't suited well for this server.
Forum: Onslaught 01-09-2018, 01:41 AM
Replies: 23
Views: 2,061
Posted By Turbo K
I thought every night was Minus night.

I thought every night was Minus night.
Forum: Onslaught 01-05-2018, 08:08 PM
Replies: 35
Views: 3,007
Posted By Turbo K
There is a difference between taking out the...

There is a difference between taking out the enemy dragon and just sitting there spawn killing. One is to maintain air superiority, the other is just being a dick.
Forum: Onslaught 01-04-2018, 08:57 PM
Replies: 35
Views: 3,007
Posted By Turbo K
We already had this discussion a couple years...

We already had this discussion a couple years back and increased the spawn time to its current value, which worked out well. The maps really haven't changed since then, so I don't see any reason to...
Forum: Assault 01-02-2018, 08:39 PM
Replies: 12
Views: 1,854
Posted By Turbo K
I'm interested.

I'm interested.
Forum: Onslaught 12-03-2017, 05:42 PM
Replies: 13
Views: 2,386
Posted By Turbo K
Yeah, if you wouldn't mind. I can't think of any...

Yeah, if you wouldn't mind. I can't think of any other changes right now, but go ahead if you have some good ideas.
Forum: Onslaught 12-03-2017, 01:10 PM
Replies: 13
Views: 2,386
Posted By Turbo K
Editing in the nerfed xloc gun is a good idea.

Editing in the nerfed xloc gun is a good idea.
Forum: Onslaught 11-21-2017, 10:40 PM
Replies: 12
Views: 1,237
Posted By Turbo K
With the instant respawn times this game has,...

With the instant respawn times this game has, providing cover is often a crucial strategy while building the enemy's primary node.
Forum: Other Games 11-20-2017, 09:20 PM
Replies: 19
Views: 1,807
Posted By Turbo K
The Conquest game mode in Battlefield 1 and...

The Conquest game mode in Battlefield 1 and Battlefield 4 is basically a modern version of Onslaught. It has tanks, flyers, and nodes. Good teamwork is a must if you want to win, and it lets you...
Forum: Mappers' Corner 11-20-2017, 09:15 PM
Replies: 108
Views: 13,068
Posted By Turbo K
Tanks have massively increased in power compared...

Tanks have massively increased in power compared to the vanilla game, while infantry has remained unchanged for the most part. Yet, the tank drivers are still complaining about infantry and flyers...
Forum: Other Games 11-17-2017, 07:41 PM
Replies: 19
Views: 1,807
Posted By Turbo K
PUBG.

PUBG.
Forum: Onslaught 11-13-2017, 07:53 PM
Replies: 26
Views: 2,828
Posted By Turbo K
If you have 100 health and aim your shield...

If you have 100 health and aim your shield straight down, you will survive a fall at any height.

The vehicle damage issue is almost certainly unregistered hits, or "unregs". The custom vehicles...
Forum: Mappers' Corner 11-06-2017, 10:36 PM
Replies: 108
Views: 13,068
Posted By Turbo K
IF you are hitting a node from a distance you...

IF you are hitting a node from a distance you definitely want to spiral.
Forum: Mappers' Corner 11-05-2017, 10:10 PM
Replies: 108
Views: 13,068
Posted By Turbo K
If we are going for realism, then the air...

If we are going for realism, then the air vehicles should be all-powerful. I want a raptor variant with dual-chainguns that can absolutely shred light vehicles and infantry, and air-to-ground...
Forum: Unreal Tournament 10-13-2017, 08:11 PM
Replies: 9
Views: 1,885
Posted By Turbo K
Yeah, your mod does look like the most exciting...

Yeah, your mod does look like the most exciting thing going on in UT4 right now. I'm definitely interested in playing any North America PUGs.
Forum: Onslaught 09-26-2017, 09:49 PM
Replies: 24
Views: 2,595
Posted By Turbo K
It really depends how long they are waiting for...

It really depends how long they are waiting for it.
Forum: Unreal Tournament 09-21-2017, 08:53 PM
Replies: 14
UT3
Views: 1,982
Posted By Turbo K
I wouldn't waste time with UT3. When I get burned...

I wouldn't waste time with UT3. When I get burned out with UTk4, there are a lot of other great games to play.
Forum: Onslaught 09-19-2017, 09:36 PM
Replies: 49
Views: 4,434
Posted By Turbo K
Is that where your Slated World edit ended up?

Is that where your Slated World edit ended up?
Forum: Onslaught 09-18-2017, 10:11 PM
Replies: 165
Views: 13,871
Posted By Turbo K
Unlocked vehicles at a node is not a good idea....

Unlocked vehicles at a node is not a good idea. Providing unlocked vehicles that spawn without dependence on any nodes could potentially create some interesting gameplay dynamics.




Yeah, the...
Forum: Onslaught 09-18-2017, 12:44 AM
Replies: 51
Views: 4,882
Posted By Turbo K
The minigun can easily kill infantry faster then...

The minigun can easily kill infantry faster then they can Bio the mino, it's just harder to use.
Forum: Onslaught 09-13-2017, 01:22 AM
Replies: 51
Views: 4,882
Posted By Turbo K
Yes, for some reason, the Mino shots register on...

Yes, for some reason, the Mino shots register on the Goliath Mk. II's less than 50% of the time. It's gotten to where I don't even aim at them anymore and hope the splash damage is enough to destroy...
Forum: Onslaught 09-12-2017, 08:47 PM
Replies: 51
Views: 4,882
Posted By Turbo K
The one I edited on Arctic Junkyard has no Bio...

The one I edited on Arctic Junkyard has no Bio Multipliers, and no issues compiling.


Racer, would you be down with going back to stock vehicles for a week? They were balanced around the default...
Forum: Onslaught 09-07-2017, 11:52 AM
Replies: 76
Views: 7,178
Posted By Turbo K
No, the normal overtime has been back for awhile.

No, the normal overtime has been back for awhile.
Forum: Onslaught 09-05-2017, 08:55 PM
Replies: 31
Views: 3,030
Posted By Turbo K
Because there would be an overwhelming amount of...

Because there would be an overwhelming amount of choices and people would end up resorting to the same ten maps currently played every evening. The best solution would be to rotate different versions...
Forum: Onslaught 09-04-2017, 03:07 PM
Replies: 90
Views: 8,465
Posted By Turbo K
No flyers. Just hovercraft and fast vehicles with...

No flyers. Just hovercraft and fast vehicles with a couple of tanks including the gravity vortex one.
Forum: Onslaught 09-04-2017, 12:43 PM
Replies: 31
Views: 3,030
Posted By Turbo K
Maybe for a weekend. I really think this would...

Maybe for a weekend. I really think this would empty the server faster than any other map.
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