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Forum: Onslaught 11-15-2016, 10:23 PM
Replies: 8
Views: 839
Posted By Castiel
NEW TS OPEN TO ALL

Greetings Omni players,

I have a 10 slot private TS3 server that is set up almost exclusively for as an FTP that gets almost no voice traffic. I know sometimes people on Omni might want to join TS...
Forum: Onslaught 09-24-2016, 11:09 PM
Replies: 18
Views: 1,335
Posted By Castiel
You have to go out of the server and come back on...

You have to go out of the server and come back on for it to take effect.

Otherwise go into your UT2004 INI and change voice volume scale to 0.0
This will mute admins too even if they log in...
Forum: Mappers' Corner 09-24-2016, 04:35 PM
Replies: 59
Views: 4,413
Posted By Castiel
Yeah, It uses real-time server timestamp. You...

Yeah, It uses real-time server timestamp. You will never get a negative number..

As for not knowing the difference.

The code in the assault rifle is only calculates the time between each...
Forum: Onslaught 09-24-2016, 11:54 AM
Replies: 55
Views: 3,458
Posted By Castiel
OH OK.. All you had to say was "Thunder" lol...

OH OK..

All you had to say was "Thunder" lol :D.. I mean when you complain about your ping being high because its 20 not 16.. enough said..
Forum: Onslaught 09-24-2016, 11:46 AM
Replies: 55
Views: 3,458
Posted By Castiel
Goose, You are the goose that did the...

Goose,

You are the goose that did the updated hoc netcode not the other one?

Someone really thinks you cheat lol?! I guess they have never actually speced on Hoc. :))
Forum: Onslaught 09-23-2016, 10:13 PM
Replies: 8
Views: 712
Posted By Castiel
How long does a regular game usually take if both...

How long does a regular game usually take if both cores completely drain?
Forum: Mappers' Corner 09-23-2016, 10:07 PM
Replies: 59
Views: 4,413
Posted By Castiel
Sorry Binger, I forgot about this forum...

Sorry Binger,

I forgot about this forum post.

The code you are trying to modify works to simulate real life circumstances of
firing slowly and aiming for greater accuracy
and less accuracy...
Forum: Onslaught 09-23-2016, 10:01 PM
Replies: 55
Views: 3,458
Posted By Castiel
Pi, I'm not minimizing it. I'm just not to...

Pi,

I'm not minimizing it. I'm just not to overly concerned. It is a forum post. I knowingly admit I am an abrasive asshole, say whatever comes to mind and I rarely apologize for anything. I...
Forum: Onslaught 09-23-2016, 08:24 PM
Replies: 29
Views: 2,416
Posted By Castiel
Lag, Come on.. I mean only a douche could...

Lag,

Come on.. I mean only a douche could make such a mistake... No really dude.. The map is great don't sweat it bro. Great job :D
Forum: Onslaught 09-23-2016, 08:16 PM
Replies: 55
Views: 3,458
Posted By Castiel
Carpe, I don't think the vast majority of...

Carpe,

I don't think the vast majority of players would mind kicking in a few bucks now and then. I don't know how expensive a 36 slot would be. That would be up a reward vs cost debate not worth...
Forum: Onslaught 09-23-2016, 12:45 PM
Replies: 15
Views: 1,171
Posted By Castiel
Yeah, I always toyed with the idea of doing...

Yeah,

I always toyed with the idea of doing a stealth tank or especially manta, but I figured that was a bit to insidious and rapey. I mean the stealth badger is annoying enough. :S
Forum: Onslaught 09-23-2016, 12:39 PM
Replies: 55
Views: 3,458
Posted By Castiel
UT COMP on OMNI: Reward: Everyone who can...

UT COMP on OMNI:

Reward: Everyone who can shoot on the server will now be able to hit people with much more accuracy.

Cost: Everyone who can shoot on the server will now be able to hit people...
Forum: Onslaught 09-22-2016, 10:13 PM
Replies: 15
Views: 1,171
Posted By Castiel
Binger, Scaling is easy. Just use...

Binger,

Scaling is easy. Just use Drawscale=value to do a basic scale up or down of the mesh. There is 3D scaling you can use but it isnt needed if you want all the proportions to stay the same....
Forum: Onslaught 09-22-2016, 01:40 AM
Replies: 15
Views: 1,171
Posted By Castiel
EVERYONE: I changed the initial post. I am,...

EVERYONE:

I changed the initial post. I am, in fact, releasing the pack.

Binger, I actually made the Hydra with the intention of it being the Anti-Mino. It is super fast and maneuverable and...
Forum: Onslaught 09-21-2016, 06:29 PM
Replies: 15
Views: 1,171
Posted By Castiel
Second vehicle pack with new tank - coming soon

OMNI players,

I am excited to announce that I am releasing my second vehicle pack... It will consist of the HYDRA TANK!!

SEE IT THE HYDRA HERE

https://www.youtube.com/watch?v=HfVXj8fOR5U...
Forum: Mappers' Corner 09-17-2016, 11:52 AM
Replies: 59
Views: 4,413
Posted By Castiel
You change the spread in the default properties...

You change the spread in the default properties of the weapons Fire/Alt Fire UC classes

HERE IS THE selections of the UC for the assault gun primary fire that controls the spread/accuracy.
...
Forum: Onslaught 08-27-2016, 01:24 AM
Replies: 31
Views: 2,063
Posted By Castiel
Racer, I did not mention anyone specific. I made...

Racer, I did not mention anyone specific. I made a statement in general so there is no reason to get butt hurt about it. The reality is most of the time the score whores run for the super vehicles....
Forum: Onslaught 08-26-2016, 07:26 PM
Replies: 31
Views: 2,063
Posted By Castiel
What this debate comes down to is simple. The...

What this debate comes down to is simple. The players who always lead the maps are selfish super vehicle whores. They only care about racking up points by spam kills, and many would do very...
Forum: Onslaught 07-30-2016, 02:19 PM
Replies: 4
Views: 742
Posted By Castiel
So I fucked up the toe popper pretty bad. I...

So I fucked up the toe popper pretty bad. I didnt check the blue team fire and it looks like if you are on blue team it still shoots red mines that attack you :)).. I want to tweak the other ones a...
Forum: Onslaught 07-27-2016, 12:04 PM
Replies: 4
Views: 742
Posted By Castiel
Here is a short demo video of the pack :) ...

Here is a short demo video of the pack :)

https://www.youtube.com/watch?v=ShTFQ8rkLrg

Enjoy and remember I also welcome any feedback. If you like them, tell those mappers to get mapping and...
Forum: Onslaught 07-27-2016, 03:19 AM
Replies: 4
Views: 742
Posted By Castiel
New weapon pack releases TODAY!!!!

Greetings Omni players,

So I did it again. I finished up and am releasing a new weapon pack!!

SEE THEM HERE!!!

https://www.youtube.com/watch?v=ShTFQ8rkLrg

GET THEM HERE!!
Forum: Onslaught 07-25-2016, 02:28 PM
Replies: 17
Views: 1,337
Posted By Castiel
The Revised Vehicle pack is just vehicles. Also...

The Revised Vehicle pack is just vehicles. Also note, I renamed and referenced the texture packages on the off chance they could conflict with something. Be sure to use the new ones.

The weapons...
Forum: Onslaught 07-24-2016, 04:37 PM
Replies: 17
Views: 1,337
Posted By Castiel
Revised the package with a new name and new...

Revised the package with a new name and new texture names. An updated download link with a new map, u and ucl file and new texture package names is available. I hope this solves the issue.

I...
Forum: Onslaught 07-23-2016, 04:48 PM
Replies: 17
Views: 1,337
Posted By Castiel
I was thinking. The only reason anyone would...

I was thinking. The only reason anyone would need the U and UCL files in their folder is if they want to play around with the vehicles and spawn them offline. The vehicles are myLevel'ed within the...
Forum: Onslaught 07-23-2016, 12:17 PM
Replies: 17
Views: 1,337
Posted By Castiel
Everyone, I try not to create "super...

Everyone,

I try not to create "super vehicles." When I design something I try to balance advantages and weaknesses, not just make something "more powerful then the base model." Anyway, keep in...
Forum: Onslaught 07-22-2016, 03:59 PM
Replies: 17
Views: 1,337
Posted By Castiel
New Vehicle Pack Released TODAY!

Greetings OMNI Players,

I'm Scott AKA Castiel, Solaris, Proxima Centauri, or whatever else I feel like putting. Most people know me as Cas. I was a contributor to HOC and a freon player. ...
Forum: Onslaught 07-22-2016, 03:27 PM
Replies: 33
Views: 2,672
Posted By Castiel
So.. it needs to be understood that this map mod...

So.. it needs to be understood that this map mod was my idea and my design. However I could not have done it without Lagzilla. It was a 50/50 effort between Lagzilla and I and we share equal...
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