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Nodrak 04-26-2005 05:12 AM

Mapper/Moder references
I thought that it would be nice to have a place for everyone to post their thoughts, tips, tricks, ideas, links, tutorials, etc. There are alot of tutorials out there for general modeling and programming, so lets try to stick to things Unreal Tournament related. I will edit this post to keep it organized with any Links you guys think to add, and all your collective advice. Some you may know, I know some of you know alot of them.

Cheers :gg2:

Unreal Developers Network - In depth references and examples for all things unreal related.

Unreal Wiki - Another Excellent source for Unreal related info. I find it hard to find obscure references here, but more general topics are covered in good detail.

AngelMapper's Tutorials - A good place for beginner topics, good tutorials, but I assume most people here know most of what is here. I will point out there is a coding tutorial you should read if you want to make your own vehicles, or other UScripting.

Atari Unreal tournament Forum - Good place to ask questions about mapping, scripting, or finding new maps/mods.

Ut Maniac - Tutorials - A large list of tutorials, I have seen some good ones in the list.

Outpost - We create free fully playable add-on maps for Unreal Engine based games, such as Unreal Tournament. You will also find tutorials and resources which may help you whilst creating your own projects

More to come later...

Grimshaw 04-26-2005 09:11 AM

It would be nice if this had one simple post where we could all edit it because when people start appending links it takes a while to go through them, especially when there is like 12 pages of posts. Then you get cases where most of the links are dead because they are old, and people change there sites like on the Atari forums site.

Maybe we should just have a links section that one member could volunteer to take care of and keep updated.

I would volunteer, but I'm not a member. :( But while we're at it.

Nodrak 04-26-2005 10:18 AM

Well, thats the plan... I will keep editing my top post, and many of the other members have the power to edit it too, if im not mistaken.

Grimshaw 04-26-2005 10:32 AM

Yes. That's great, but what I'm suggesting is more like a links page with all the links organized depending on what you would like to do. Like unreal appz vs. lighting vs skyboxes and so forth. you dig?

juggalo_kyle 04-26-2005 11:04 AM

pshh... i rarely use tutorials now. but a really good tutorial is 3d buzz. its like classes in making shit for unreal, its pretty cool. its made by 3D Buzz, the guys who made the tutorials i used for some things on the bonus DVD with ut2k4.

edit: link didnt work, so heres this one.

ScoRp!oN 04-26-2005 02:49 PM

This is a good idea, but I think we should sticky it and keep it maintained so all the info is on the first post.

Pimpin 04-26-2005 03:31 PM

Thread stickied. And about Grimshaw's idea.....I wonder what Necro would think about adding a mapping/mapper links section to the website maybe....?

Stormblade 04-26-2005 05:15 PM


Originally Posted by Pimpin
Thread stickied. And about Grimshaw's idea.....I wonder what Necro would think about adding a mapping/mapper links section to the website maybe....?

Qett)o(E was just talking about that the other night. Expanding OmnipotentS to a mapper's home away home. A place where mappers could come and talk about..... well..... mapping!!

We'd need to keep this BETA SQUAD section hidden as it is though, as to keep Thieves from stealing our hard work and ideas. A public area would be sweet, I think.....

RicShaw 04-26-2005 07:59 PM

How bouts a little page where you can download each other's maps? A profile like the current roster has now, except when you click on a name the person's maps come up. Not necessarily limited to our members.

Stormblade 04-26-2005 08:01 PM

Ooooo, me likes that idea, Ric!

Grimshaw 04-27-2005 09:49 AM

Something that would be nice as a resource would be a library that mappers could share. Like a library of prefab emitters. You could have a thumbnail of the emitter and a link to download it. It would save alot of time.

Stormblade 04-27-2005 04:45 PM

LOL, I've done that so many times already for people!!

Nodrak 08-01-2005 12:03 AM

just found this:

A HUGE list of tuts.

Butcher 08-01-2005 07:21 AM

Madame Arsenic 08-02-2005 05:48 AM

I stumbled across this... a good reference for assault map making.

Stormblade 05-30-2006 07:50 AM

Troubleshooting UT2003, UT2004, and their UEds...

10,770 problems\solutions, yes 10,770

Unreal Wiki..... The COMPLETE INDEX Listing

Butcher 06-02-2006 07:08 PM

I found skinning tutorials for cars.
Lot of skinning tutorials
The one i found helpful

I will post a link to the plugin for photoshop he talks about.

Stormblade 06-17-2006 05:02 AM

Wanna learn how to create VOLUMES that HEAL VEHICLES but NOT players?

Blitz is da man!

HumanShield 06-17-2006 09:35 AM


Originally Posted by Stormblade
Wanna learn how to create VOLUMES that HEAL VEHICLES but NOT players?

Blitz is da man!

I was actually considering doing this in the last part of my map. Thanks for posting it.

I don't want to bog down peoples preformance with fancy emiiters, so I need to think of a way to show people its there. Still gotta figure that part out, but I am sure I can come up with something.

Stormblade 06-17-2006 05:12 PM

ALL the info you could possible need concerning Beam Emitters (Lightning effects, etc). To get ideas for how you may want lightning to look in your level, Google\Image "Lightning". You'll see some awesome shots!

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